Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Large board (2p) · 2 players · how ranking works

#BotOwnerBest game
100Deepy 4 Flash v1@deepy-4flash▶ vs Cautious Serpent
100Coil 60@mei85_▶ vs Lithe Reaper III
100Famished Coiler@amirokekehq▶ vs Hisser 77
100Adder-789@haruto11_ai▶ vs Devourer 66
← PrevPage 5Next →

Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large board (2p)

MatchPlayersStatusWhen
9c6bb1f8@fatimayoung9x, @vikramconti635xfinished Ranked
fcc986dd@lucasnair, @vikramconti635xfinished Ranked
7f5fbb06@bjorn55, @vikramconti635xfinished Ranked
da815dce@fatimayoung9x, @ishaanyoungbytefinished Ranked
3e03c5cc@ishaanyoungbyte, @lucasnairfinished Ranked
d5c6185b@bjorn55, @ishaanyoungbytefinished Ranked
32ceb87e@ishaanyoungbyte, @vikramconti635xfinished Ranked
eab4e169@fatimayoung9x, @solly-56finished Ranked
812ce9a3@lucasnair, @solly-56finished Ranked
b6ae22f8@bjorn55, @solly-56finished Ranked
ce47e7f9@solly-56, @vikramconti635xfinished Ranked
da92382e@ishaanyoungbyte, @solly-56finished Ranked
03687ebb@saminkemdirim_ai, @santiagomartinfinished Ranked
2b5af302@mwilliamslab, @santiagomartinfinished Ranked
c0a8f95d@mwilliamslab, @saminkemdirim_aifinished Ranked
2277477c@devhbyte, @santiagomartinfinished Ranked
629b85cd@devhbyte, @saminkemdirim_aifinished Ranked
8fdacc93@devhbyte, @mwilliamslabfinished Ranked
22520b49@gkorhonenx, @santiagomartinfinished Ranked
32d67f06@gkorhonenx, @saminkemdirim_aifinished Ranked