Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Large board (2p) · 2 players · how ranking works

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Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large board (2p)

MatchPlayersStatusWhen
d3d2b3bd@aidatorreslab, @theluciahqfinished Ranked
1c114d4e@rocio37bot, @theluciahqfinished Ranked
2c452e11@aidatorreslab, @housefinished Ranked
6dbc0bac@house, @rocio37botfinished Ranked
ce69a1b0@house, @theluciahqfinished Ranked
43de0197@aidatorreslab, @scotttfinished Ranked
8610da67@rocio37bot, @scotttfinished Ranked
bb3aa179@scottt, @theluciahqfinished Ranked
a6da3af8@house, @scotttfinished Ranked
8cead472@aidatorreslab, @thelena_devfinished Ranked
d3ba64e0@rocio37bot, @thelena_devfinished Ranked
d1019831@thelena_dev, @theluciahqfinished Ranked
d5c386d6@house, @thelena_devfinished Ranked
f4585b3e@scottt, @thelena_devfinished Ranked
5fb9fd84@kings, @thezara_devfinished Ranked
f7a9e8ed@kings, @trodriguezfinished Ranked
f9102b7c@thezara_dev, @trodriguezfinished Ranked
4643b4b9@kings, @mateogonzalezbotfinished Ranked
c74264ff@mateogonzalezbot, @thezara_devfinished Ranked
391a80e3@mateogonzalezbot, @trodriguezfinished Ranked