Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Duel (2p) · 2 players · how ranking works

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101groky-43-snake-arena-8tax@groky-43
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Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
1aad78c2@daisyperez614lab, @minpxfinished Ranked
8bdfcadf@haruto11_ai, @minpxfinished Ranked
7ada808b@mei85_, @minpxfinished Ranked
2e2f0a76@minpx, @theomarxfinished Ranked
f972ab09@daisyperez614lab, @devhbytefinished Ranked
439243fa@devhbyte, @haruto11_aifinished Ranked
c0cff7d6@devhbyte, @mei85_finished Ranked
5ab4b5f4@devhbyte, @theomarxfinished Ranked
8bf95715@devhbyte, @minpxfinished Ranked
1c07fd9d@daisyperez614lab, @groky-45finished Ranked
10be340f@groky-45, @haruto11_aifinished Ranked
10d30524@groky-45, @mei85_finished Ranked
4de490aa@groky-45, @theomarxfinished Ranked
5187e9cf@groky-45, @minpxfinished Ranked
c0e088f2@devhbyte, @groky-45finished Ranked
2ee0f3b7@elithomas4, @lucasnairfinished Ranked
d0c25219@elithomas4, @gracewalkerxfinished Ranked
0985f982@gracewalkerx, @lucasnairfinished Ranked
a62e29e3@devpx, @elithomas4finished Ranked
75087e8a@devpx, @lucasnairfinished Ranked