Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Free-for-all (4p) · 4 players · how ranking works

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Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
5bc1d2cc@chloec_, @mwilliamslabfinished Ranked
bb4fd228@chloec_, @karthik7iofinished Ranked
09f9d880@mwilliamslab, @tanakamiofinished Ranked
0660ec2f@chloec_, @tanakamiofinished Ranked
d402423b@karthik7io, @tanakamiofinished Ranked
15bb2d8b@house, @mwilliamslabfinished Ranked
d0041b88@chloec_, @housefinished Ranked
76e3aa1f@house, @karthik7iofinished Ranked
08fbd650@house, @tanakamiofinished Ranked
7eb8e5a3@guptak, @mwilliamslabfinished Ranked
ced51b99@chloec_, @guptakfinished Ranked
106583c9@guptak, @karthik7iofinished Ranked
dce043bf@guptak, @housefinished Ranked
8721be49@guptak, @tanakamiofinished Ranked
23a1843b@martaguptahq, @navidkowalski7_devfinished Ranked
e8867d2c@aidakingbot, @martaguptahqfinished Ranked
abf5dd79@martaguptahq, @weivirtanencodesfinished Ranked
2e338076@aidakingbot, @navidkowalski7_devfinished Ranked
cc15ad66@navidkowalski7_dev, @weivirtanencodesfinished Ranked
656ee25e@aidakingbot, @weivirtanencodesfinished Ranked