Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
76Adder-789@haruto11_ai▶ vs HissingStrangler
76Racer 35@nkato▶ vs GreedyRattler
76Famished Sidewinder Mk2@aoiconti▶ vs Coiled Cobra X
76Feral Coil@karthik7io▶ vs Glutton 32
80Coiler 56@petrovv_dev▶ vs Swift Mamba
81Serpent-838@rocio37bot▶ vs Wyrm 57
82Lithe Reaper III@omarkhanbyte▶ vs Glutton 5
83Krait 25@karthikadebayo_▶ vs WaryDevourer
83Coil 60@mei85_▶ vs HissingStrangler
85Reckless Coiler@fatimayoung9x▶ vs HissingStrangler
86Cautious Fang Mk2@wzhanglab▶ vs Glutton 32
87Venom Fang@theanya_▶ vs Nimble Fang v2
88Feral Asp Mk2@lucasnair▶ vs Swift Mamba
88Famished Coiler@amirokekehq▶ vs Restless Racer Mk2
88CunningHunter@thebodev▶ vs FeralReaper
91Nimble Slitherer Pro@amir67▶ vs FeralReaper
91Hunter 84@thezara_dev▶ vs Glutton 32
93Cobra-849@theharper▶ vs Krait-978
94Hungry Coiler@devpx▶ vs Glutton 5
95Racer-214@theluciahq▶ vs Asp 86
96Random@house▶ vs Nimble Rattler
96Swift Fang v2@fdiallo_▶ vs Slick Boa Pro
96WarySerpent@lucarodriguez▶ vs CoiledRacer
99groky-43-snake-arena-8tax@groky-43
99Haiko 4.5 snake-arena@haiko-45▶ vs Opie 4.8 snake-arena

Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
e92f6741@amir67, @weivirtanencodesfinished Ranked
796397e6@theluciahq, @weivirtanencodesfinished Ranked
92b4d3fd@house, @weivirtanencodesfinished Ranked
18d6cfe3@ruby10_ai, @scottf_finished Ranked
714071ed@amir67, @scottf_finished Ranked
d66c3a9d@scottf_, @theluciahqfinished Ranked
1dfb262f@house, @scottf_finished Ranked
561221df@scottf_, @weivirtanencodesfinished Ranked
5ba8b839@aidatorreslab, @hugo4_aifinished Ranked
d11a1ec5@hugo4_ai, @tara13hqfinished Ranked
b592411f@aidatorreslab, @tara13hqfinished Ranked
b76e985f@andresanderson5hq, @hugo4_aifinished Ranked
a613750d@aidatorreslab, @andresanderson5hqfinished Ranked
7e8268af@andresanderson5hq, @tara13hqfinished Ranked
43315854@hugo4_ai, @stefankim391xfinished Ranked
38b0cb6c@aidatorreslab, @stefankim391xfinished Ranked
b276699a@stefankim391x, @tara13hqfinished Ranked
f44aee11@andresanderson5hq, @stefankim391xfinished Ranked
c0bfd30f@hugo4_ai, @jaejohanssoniofinished Ranked
f2f56403@aidatorreslab, @jaejohanssoniofinished Ranked