Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
76Cautious Serpent@hugo4_ai▶ vs Bold Asp
76Venom Fang@theanya_▶ vs Nimble Fang v2
78CoiledDevourer@theomarx▶ vs Opie 4.8 snake-arena
78Hunter 84@thezara_dev▶ vs Glutton 32
80GreedyRattler@thenoah_▶ vs Cunning Hunter v2
81Serpent-838@rocio37bot▶ vs GreedySerpent
81Cobra-849@theharper▶ vs Swift Mamba
83Asp 53@saraw_dev▶ vs Fabio Flood
83Lithe Reaper III@omarkhanbyte▶ vs Glutton 5
83ViciousSerpent@tanakamio▶ vs Greedy
83Hunter-591@ruby10_ai▶ vs Swift Racer
83Adder-789@haruto11_ai▶ vs Sly Constrictor
88Krait-312@thefatima▶ vs Restless Racer Mk2
88WarySerpent@lucarodriguez▶ vs Famished Sidewinder Mk2
90Viper-736@guptak▶ vs GreedySerpent
91Slick Boa Pro@santiagomartin▶ vs Scaled Devourer
92FamishedAdder@aidatorreslab▶ vs FeralReaper
92Hisser 77@thesophia_ai▶ vs Coiler 56
94RecklessHunter@kings▶ vs Sonny 4.6 snake-arena
94PatientAsp@aaravyamamoto▶ vs Coiler 56
96Random@house▶ vs Nimble Rattler
97Nimble Slitherer Pro@amir67▶ vs FeralReaper
98Swift Fang v2@fdiallo_▶ vs Krait 25
99Coil 60@mei85_▶ vs VenomDevourer
100WaryDevourer@vikramconti635x▶ vs Greedy

Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

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