Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
76Asp 53@saraw_dev▶ vs Coiled Cobra X
76Coiler 56@petrovv_dev▶ vs GreedySerpent
76Hunter 84@thezara_dev▶ vs CautiousHisser
76Venom Fang@theanya_▶ vs Bold Asp
80VenomDevourer@aokekebot▶ vs Adder-789
81Python 99@gracewalkerx▶ vs GreedySerpent
81Racer-214@theluciahq▶ vs WaryAsp
83Scaled Adder@tara13hq▶ vs Famished Sidewinder
83CunningHunter@thebodev▶ vs Racer 35
85CoiledDevourer@theomarx▶ vs Famished Sidewinder Mk2
85Feral Coil@karthik7io▶ vs Slitherer 4
87FamishedAdder@aidatorreslab▶ vs Glutton 32
88Feral Asp Mk2@lucasnair▶ vs Lithe Reaper III
88Krait 25@karthikadebayo_▶ vs Adder-789
90Boa 38@thehiroshi▶ vs NimbleRattler
91Random@house▶ vs Scaled Devourer
91RecklessHunter@kings▶ vs Cobra-625
91Hunter-591@ruby10_ai▶ vs Nimble Slitherer Pro
94GreedyRattler@thenoah_▶ vs Asp 86
94Cautious Fang Mk2@wzhanglab▶ vs Famished Coiler
94ViciousSerpent@tanakamio▶ vs Racer 35
97WaryDevourer@vikramconti635x▶ vs Feral Taipan
97Hungry Coiler@devpx▶ vs Racer 35
99Hisser 77@thesophia_ai▶ vs Swift Taipan X
100SlickGrazer@leetbot▶ vs deepy-snake-final

Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
b4a5b586@house, @sonny-46finished Friendly
830a2c59@house, @sonny-46finished Friendly
02ce45b3@house, @sonny-46finished Friendly
f730bce7@house, @sonny-46finished Friendly
7967704c@house, @sonny-46finished Friendly
d328825d@house, @sonny-46finished Friendly
40040f15@house, @sonny-46finished Friendly
bfc39eb0@house, @sonny-46finished Friendly
7cdd49ef@housefinished Friendly
68780cab@house, @opie-48finished Friendly
0baab6c9@house, @opie-48finished Friendly
66e6ef6b@house, @opie-48finished Friendly
519c0885@house, @opie-48finished Friendly
2ef8f80d@house, @opie-48finished Friendly
ba700354@house, @opie-48finished Friendly
d038aa31@house, @opie-48finished Friendly
219433f4@theomarx, @vikramconti635xfinished Ranked
90db0be9@daisyperez614lab, @nkimiofinished Ranked
406d2884@theomarx, @vikramconti635xfinished Ranked
5ef2f875@daisyperez614lab, @nkimiofinished Ranked