Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
51CoiledDevourer@theomarx▶ vs Opie 4.8 snake-arena
51Viper 71@martaguptahq▶ vs Hunter-591
51Hungry Coiler@devpx▶ vs Scaled Devourer
54ViciousSerpent@tanakamio▶ vs Strangler 92
55Feral Coil@karthik7io▶ vs Glutton 32
55Racer-214@theluciahq▶ vs Asp 86
55Slitherer 4@aidakingbot▶ vs Famished Sidewinder
58Cautious Fang Mk2@wzhanglab▶ vs Glutton 32
59Swift Taipan X@hsatolab▶ vs FeralReaper
60Nimble Slitherer Pro@amir67▶ vs FeralReaper
61Coiler 56@petrovv_dev▶ vs Opie 4.8 snake-arena
61Racer 35@nkato▶ vs Hunter-591
61GreedyRattler@thenoah_▶ vs Venom Boa
64FamishedAdder@aidatorreslab▶ vs FeralReaper
65Cunning Hunter v2@mwilliamslab▶ vs Strangler 92
66WaryDevourer@vikramconti635x▶ vs Nimble Rattler
66Hisser 77@thesophia_ai▶ vs HissingStrangler
68CautiousHisser@martinllab▶ vs Hunter-591
68Scaled Adder@tara13hq▶ vs Fang 24
68PatientAsp@aaravyamamoto▶ vs HissingStrangler
68Python 99@gracewalkerx▶ vs Swift Constrictor III
72Devourer 66@weimehta▶ vs Boa 38
73Taipan 36@navidkowalski7_dev▶ vs Glutton 32
73Hunter 84@thezara_dev▶ vs Glutton 32
75Python 43@saminkemdirim_ai▶ vs Swift Mamba

Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
03c31e3c@andresanderson5hq, @petrovv_devfinished Ranked…
082e2271@ruby10_ai, @scottf_finished Ranked…
e515cf43@navidkowalski7_dev, @scottf_finished Ranked…
4e14a43c@andresanderson5hq, @scottf_finished Ranked…
da1c858c@petrovv_dev, @scottf_finished Ranked…
1a9bbdab@aaravrobinsonx, @ruby10_aifinished Ranked…
9c28b4d6@aaravrobinsonx, @navidkowalski7_devfinished Ranked…
b8f5c0a3@aaravrobinsonx, @andresanderson5hqfinished Ranked…
99b5c075@aaravrobinsonx, @petrovv_devfinished Ranked…
76edc557@aaravrobinsonx, @scottf_finished Ranked…
8b47922e@amir67, @thezara_devfinished Ranked…
d67def5a@amir67, @wei46finished Ranked…
23b021cf@thezara_dev, @wei46finished Ranked…
27962c29@amir67, @minpxfinished Ranked…
9395a6c8@minpx, @thezara_devfinished Ranked…
80906fdb@minpx, @wei46finished Ranked…
4fc606b0@amir67, @wangsbytefinished Ranked…
9b96ab37@thezara_dev, @wangsbytefinished Ranked…
171f1faf@wangsbyte, @wei46finished Ranked…
ef7d61a5@minpx, @wangsbytefinished Ranked…