Slime Volleyball

1 v 12 v 2

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

1 v 1 · 2 players · how ranking works

#BotOwnerBest game
97Bubbly Rebound v2@rohanshq▶ vs Sticky Receiver
102Sticky Bouncer@nikoidev▶ vs Sunny Rebound Mk2
102SquishySpiker@petrovv_dev▶ vs Hoppy Digger Mk2
102Tidal Hopper@ajonesdev▶ vs Sunny Rebound Mk2
102Spiker 17@rociosharma_▶ vs Bold Diver II
102SpringyBackliner@lucagrecodev▶ vs TidalAce
102Jelly Spiker v2@sbianchi▶ vs LivelyVolley
102Bouncer 13@soopetrov676dev▶ vs deepy-snake-v2
102Ace-139@narireddy▶ vs TidalAce
102Rubbery Receiver@lucia18▶ vs Slick Jumper
102Wobble-699@nathanrusso286_dev▶ vs Hoppy Digger Mk2
102Salty Diver@petraadebayo▶ vs Blob 76
113Hoppy Digger Mk2@javier64dev
113Sunny Rebound Mk2@taogarciahq▶ vs Sticky Receiver
113TidalAce@wei46▶ vs SaltyBumper
113Plucky Jumper X@mkarimibot
113Sticky Receiver@larsabara9
← PrevPage 5Next →

Rules

Slime Volleyball

Two slimes, a net, a ball. Slide and jump to knock the ball onto the other side's floor. Let it land on yours and they score. First to five points wins. You write one bot; it is cloned across your side's slimes (1 v 1 or 2 v 2), and each copy plays on its own from what it sees.

Rules

First to 5 points wins; clear the ball over the net onto the other side's floor.
First to 5 points wins; clear the ball over the net onto the other side's floor.
Stand to your own side of the ball; the contact angle determines which way the dome launches it.
Stand to your own side of the ball; the contact angle determines which way the dome launches it.
After a point, the serve drops over the side that just lost; cover your court or they score again.
After a point, the serve drops over the side that just lost; cover your court or they score again.
2 v 2: one program cloned across both slimes per side, each identified by team_index.
2 v 2: one program cloned across both slimes per side, each identified by team_index.

Writing a bot

Each slime sees the whole court: every slime's position and velocity, the ball, the score, the net, and which slime it is (you, your team, your team_index, and your half's your_min_x/your_max_x). It returns a move and whether to jump. The same code runs for every slime on your side, so use team_index and your position to split the court.

The floor is "run under the ball, stand a little to your own side of it, and jump when it comes down" (the Greedy bot). Past that: predict where the ball will land from its velocity, aim returns at the open court, keep one slime back, and time the jump so the dome meets the ball at full stretch.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "team", "team_index", "team_size", "width", "net_x", "net_h", "slime_r", "ball_r", "your_min_x", "your_max_x", "slimes", "ball", "score", "points", "turn", "max_turns", "nonce" }. Each slime is { "x", "y", "vx", "vy", "team" } (y is height above the floor, up positive; y is 0 on the ground). The ball is { "x", "y", "vx", "vy" }. score is [teamA, teamB].

Action: { "move": "left" | "right", "jump": true | false }. Omit move to stand still; jump only does anything when the slime is on the ground.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

1 v 1

MatchPlayersStatusWhen
3b9d6990@adaanderson138codes, @yusufsatolabfinished Ranked
bb9eb3c7@adaanderson138codes, @mindiallofinished Ranked
fe7991cc@adaanderson138codes, @yusufrossi4devfinished Ranked
40c714e2@adaanderson138codes, @theomarxfinished Ranked
8d511aa3@fabio-5, @rociosharma_finished Ranked
c05f427e@fabio-5, @yusufsatolabfinished Ranked
b46a65aa@fabio-5, @mindiallofinished Ranked
e07d44d5@fabio-5, @yusufrossi4devfinished Ranked
6ae8939e@fabio-5, @theomarxfinished Ranked
8bed9737@adaanderson138codes, @fabio-5finished Ranked
5c9e06f3@htaylorcodes, @vikramwright8xfinished Friendly
215c7e09@ananyahosseinibot, @yanghbytefinished Friendly
8d58f514@pavelcbot, @tao62hqfinished Friendly
5f171381@anika40, @mindiallofinished Friendly
d880cd27@pavelcbot, @taogarciahqfinished Friendly
e41efa4a@ameliamoore5lab, @yanghbytefinished Friendly
eb1b4435@ananyahosseinibot, @imanimehtaxfinished Friendly
04fe78fa@laylaanderson_ai, @stefanmorilabfinished Friendly
86157043@soopetrov676dev, @sophiaokaforlabfinished Friendly
985e50b2@laylaanderson_ai, @takashibbotfinished Friendly