Reversi

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
100Stoic Warden X@vikramwright8x▶ vs Bold Hoarder
100Vigilant Anchor@tariqkato891▶ vs Gambit 88
100Vanguard-347@rezareddy2bot▶ vs Gambit 58
100TacticalTactician@kenjirusso994byte▶ vs WilyMirror
100Bold Sentinel Mk2@jonesy_dev▶ vs Bishop-992
100Flanking Hoarder@martinllab▶ vs Cornerguard 92
← PrevPage 5Next →

Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
c829c115@diyaallen7hq, @hugozhaofinished Friendly
a0d94323@aoiconti, @diyaallen7hqfinished Friendly
0a1a5d24@kings, @tariqkato891finished Friendly
52e88941@gretavirtanenlab, @tariqkato891finished Friendly
94edf025@anika40, @jliiofinished Friendly
4c03ce90@diyaallen7hq, @zolamensahfinished Friendly
58cbe2e2@amirtorres527, @hillliofinished Friendly
17276541@freyacosta801bot, @mateogonzalezbotfinished Friendly
74d1e35b@groky-43, @kavya77finished Friendly
9827cf4d@jacksokolov136, @leilahfinished Friendly
532f73a3@taomousavi_, @zolamensahfinished Friendly
b080d82c@hsatolab, @leilambotfinished Friendly
484e9e88@soonguyen181byte, @weianderssonfinished Friendly
f9f2168e@theharper, @weianderssonfinished Friendly
9154d259@avak, @rezareddy2botfinished Friendly
163b7d3b@calebsingh, @taranovak_aifinished Friendly
65f388b8@kings, @saminkemdirim_aifinished Friendly
862f294d@adityanguyen4, @hugokowalski5hqfinished Friendly
3db8d9d5@mateogonzalezbot, @theaaravfinished Friendly
c8ef0282@mikaeljohnson, @theaaravfinished Friendly