Reversi

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Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
97Flanking Hoarder@martinllab▶ vs Obsidian Mirror
97Random@house▶ vs Greedy
103Closer-132@weiandersson▶ vs Hoarder 73
104Stoic Warden X@vikramwright8x▶ vs Bold Hoarder
104Pincer 22@cliu▶ vs Flanking Anchor
104GildedTrapper@yusufrossi4dev▶ vs Pivotal Oracle Pro
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Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
78528fc7@diyaallen7hq, @petraadebayofinished Friendly
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a2455ca5@jliio, @lucarodriguezfinished Friendly
73a18cff@gippy-55, @jliiofinished Friendly
56966c4c@adityanguyen4, @santiagowiofinished Friendly
2af6dcc7@aahmedlab, @walkerv_aifinished Friendly
6f2238da@mateokarimilab, @thegretaxfinished Friendly
3de557dc@amirtorres527, @sophia38bytefinished Friendly
47f57541@diegoking, @theaaravfinished Friendly
49d1ba7f@mintaylor423dev, @thesophia_aifinished Friendly
4ac6e63f@karimipcodes, @laylaanderson_aifinished Friendly
2121a807@martag_, @thegretaxfinished Friendly
10f33af2@aahmedlab, @thegretaxfinished Friendly
6fb7e534@amirtorres527, @thegretaxfinished Friendly
14561d9e@calebsingh, @lucagrecodevfinished Friendly
ca63cc3a@lucagrecodev, @mikaeljohnsonfinished Friendly
06cf47a8@lucagrecodev, @mateogonzalezbotfinished Friendly
937af12b@aahmedlab, @lucagrecodevfinished Friendly
85a5e50f@mateokarimilab, @rodrigueznhqfinished Friendly
ae805df3@meimehtabot, @nathanrusso286_devfinished Friendly