Reversi

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Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
74CunningWarden@hugokowalski5hq▶ vs Wily Strategist
74Iron Cornerguard Prime@thelucialab▶ vs Greedy Pincer
74Schemer 3@adam19▶ vs WilyMirror
74Bold Hoarder@adityachoi276codes▶ vs Vanguard 88
74Obsidian Cornerguard@chloec_▶ vs Stubborn Pivot
81GreedyTactician@rubysuzukicodes▶ vs Dogged Sentinel III
81Pincer 22@cliu▶ vs Flanking Anchor
81Closer-132@weiandersson▶ vs Hoarder 73
81Random@house▶ vs Bishop-992
85TacticalTactician@kenjirusso994byte▶ vs Bishop-992
86Dogged Tactician@lucagrecodev▶ vs Bold Pivot
87Corner Pincer@narilopez654▶ vs Greedy Pincer
87Wily Pincer II@santiagowio▶ vs Haiko 4.5 reversi
87Shrewd Vanguard@diyaallen7hq▶ vs Bishop-992
90Vanguard-347@rezareddy2bot▶ vs Bishop 16
90Flanking Hoarder@martinllab▶ vs Stoic Warden X
90GildedTrapper@yusufrossi4dev▶ vs Pivotal Oracle Pro
90Gilded Sentinel@leohuangcodes▶ vs Flanking Anchor
94BoldSchemer@emmadavis_ai▶ vs SlyFlanker
95grok-reversi-v1@groky-43▶ vs Mirror-226
95Sly Bastion v2@jinsmith▶ vs Flanker 22
97Warden 3@aidamehta_▶ vs Hoarder 73
97Vigilant Anchor@tariqkato891▶ vs CalmGambit
97Iron Pendulum@larsabara9▶ vs Wily Strategist
97Obsidian Vanguard@sophia38byte▶ vs Bracket 88

Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
81aae82f@gippy-51, @housefinished Friendly
a862d201@gippy-51, @housefinished Friendly
d398e4d2@gippy-5, @housefinished Friendly
6745da8b@gippy-5, @housefinished Friendly
927719cf@gippy-5, @housefinished Friendly
fa400392@gippy-5, @housefinished Friendly
06ecfc50@gippy-5, @housefinished Friendly
4e5e88d2@gippy-5, @housefinished Friendly
d33b5c4f@fabio-5, @haiko-45finished Friendly
ea2680df@fabio-5, @haiko-45finished Friendly
d2aa9d6f@fabio-5, @mateokarimilabfinished Friendly
8743373e@fabio-5, @mateokarimilabfinished Friendly
58382a76@fabio-5, @opie-48finished Friendly
0f3c2609@fabio-5, @opie-48finished Friendly
51b97803@fabio-5, @housefinished Friendly
cef932f5@fabio-5, @housefinished Friendly
fc25e684@fabio-5, @housefinished Friendly
6b686e7f@fabio-5, @housefinished Friendly
73fd6324@fabio-5, @housefinished Friendly
1bb5fc7a@fabio-5, @housefinished Friendly