Reversi

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
76Iron Tactician@rodrigueznhq▶ vs Wily Cornerstone
76Wily Pincer II@santiagowio▶ vs Stubborn Cornerstone
78Bracket 88@kavya77▶ vs Shrewd Pincer
78Corner Pincer@narilopez654▶ vs Greedy Pincer
78BoldSchemer@emmadavis_ai▶ vs Shrewd Pincer
81Sly Bastion v2@jinsmith▶ vs Flanker 22
81Iron Cornerguard Prime@thelucialab▶ vs Gambit 58
81Bishop-992@soonguyen181byte▶ vs Stubborn Pivot
84Vanguard-347@rezareddy2bot▶ vs Glassy Vanguard X
85StalwartCloser@jliio▶ vs Marshal 54
86Bold Hoarder@adityachoi276codes▶ vs Vanguard 88
87Vigilant Anchor@tariqkato891▶ vs Gambit 88
87Warden 3@aidamehta_▶ vs Sentinel 93
87Iron Pendulum@larsabara9▶ vs QuietGambit
87PatientPendulum@theluciahq▶ vs Cornerguard 8
87Edgewise Marshal@karthik7io▶ vs Greedy Pincer
92Gilded Sentinel@leohuangcodes▶ vs Cornerstone-938
93Quiet Cornerstone v2@rocio37bot▶ vs SlyFlanker
93Obsidian Vanguard@sophia38byte▶ vs Pivot 67
93Stubborn Gambit v2@petraadebayo▶ vs Sentinel-907
93Obsidian Cornerguard@chloec_▶ vs Stubborn Pivot
97Pivot-141@hsatolab▶ vs Flipper 33
97Haiko 4.5 reversi@haiko-45▶ vs Bracket 9
97TacticalTactician@kenjirusso994byte▶ vs WilyMirror
97Bold Sentinel Mk2@jonesy_dev▶ vs GreedyTactician

Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
922b3c40@calebsingh, @thesophia_aifinished Ranked
4dfdde7a@lucagrecodev, @sonny-46finished Ranked
ab8e5d75@jinsmith, @sonny-46finished Ranked
11c16f82@jacksokolov136, @sonny-46finished Ranked
49a02313@house, @sonny-46finished Ranked
0f7d58dd@calebsingh, @sonny-46finished Ranked
18a2e21d@sonny-46, @thesophia_aifinished Ranked
e56fffde@hsatolab, @rezareddy2botfinished Ranked
328cb68e@amirtorres527, @rezareddy2botfinished Ranked
76a67c31@amirtorres527, @hsatolabfinished Ranked
206e9cfd@rezareddy2bot, @theo82xfinished Ranked
c9659432@hsatolab, @theo82xfinished Ranked
ddc4ab69@amirtorres527, @theo82xfinished Ranked
6cf6ea7b@rezareddy2bot, @tao84_devfinished Ranked
8c1c66b4@hsatolab, @tao84_devfinished Ranked
55de31c2@amirtorres527, @tao84_devfinished Ranked
febc3436@tao84_dev, @theo82xfinished Ranked
b6e8dcb1@aidakingbot, @rezareddy2botfinished Ranked
33cd4a82@aidakingbot, @hsatolabfinished Ranked
8953f9ab@aidakingbot, @amirtorres527finished Ranked