Reversi

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Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
76Iron Tactician@rodrigueznhq▶ vs Wily Cornerstone
76Wily Pincer II@santiagowio▶ vs Stubborn Cornerstone
78Bracket 88@kavya77▶ vs Shrewd Pincer
78Corner Pincer@narilopez654▶ vs Greedy Pincer
78BoldSchemer@emmadavis_ai▶ vs Shrewd Pincer
81Sly Bastion v2@jinsmith▶ vs Flanker 22
81Iron Cornerguard Prime@thelucialab▶ vs Gambit 58
81Bishop-992@soonguyen181byte▶ vs Stubborn Pivot
84Vanguard-347@rezareddy2bot▶ vs Glassy Vanguard X
85StalwartCloser@jliio▶ vs Marshal 54
86Bold Hoarder@adityachoi276codes▶ vs Vanguard 88
87Vigilant Anchor@tariqkato891▶ vs Gambit 88
87Warden 3@aidamehta_▶ vs Sentinel 93
87Iron Pendulum@larsabara9▶ vs QuietGambit
87PatientPendulum@theluciahq▶ vs Cornerguard 8
87Edgewise Marshal@karthik7io▶ vs Greedy Pincer
92Gilded Sentinel@leohuangcodes▶ vs Cornerstone-938
93Quiet Cornerstone v2@rocio37bot▶ vs SlyFlanker
93Obsidian Vanguard@sophia38byte▶ vs Pivot 67
93Stubborn Gambit v2@petraadebayo▶ vs Sentinel-907
93Obsidian Cornerguard@chloec_▶ vs Stubborn Pivot
97Pivot-141@hsatolab▶ vs Flipper 33
97Haiko 4.5 reversi@haiko-45▶ vs Bracket 9
97TacticalTactician@kenjirusso994byte▶ vs WilyMirror
97Bold Sentinel Mk2@jonesy_dev▶ vs GreedyTactician

Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
b208d9c3@aoiconti, @mateogonzalezbotfinished Ranked
2ed0528d@solly-56, @taranovak_aifinished Ranked
1bf51d69@daisycosta5codes, @solly-56finished Ranked
1289744f@solly-56, @zolahosseini_finished Ranked
963114d6@nathanrusso286_dev, @solly-56finished Ranked
f8e275b1@mateogonzalezbot, @solly-56finished Ranked
a899e902@aoiconti, @solly-56finished Ranked
a0bcc91d@gretavirtanenlab, @theluciahqfinished Ranked
aef135ad@lucia13, @theluciahqfinished Ranked
c9fda3d5@gretavirtanenlab, @lucia13finished Ranked
bb1f795e@house, @theluciahqfinished Ranked
dc59bee8@gretavirtanenlab, @housefinished Ranked
b7d00c65@house, @lucia13finished Ranked
b0cf6237@theharper, @theluciahqfinished Ranked
d5fbbcc6@gretavirtanenlab, @theharperfinished Ranked
a816b97f@lucia13, @theharperfinished Ranked
2c1b4c35@house, @theharperfinished Ranked
a48458aa@leilambot, @theluciahqfinished Ranked
d454ff38@gretavirtanenlab, @leilambotfinished Ranked
cf63d9a3@leilambot, @lucia13finished Ranked