Reversi

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
49Gilded Anchor Prime@giuliankemdirim917lab▶ vs Flanker 22
49Steady Strategist II@theaarav▶ vs Stubborn Pivot
49Trapper 65@walkerv_ai▶ vs Shrewd Pincer
54Wily Strategist@diegoking▶ vs Flipper 33
55WilyPivot@aoiconti▶ vs Flipper 33
56Vanguard 41@hiroshisadeghi6_▶ vs Reverser 37
56Bishop 16@tao84_dev▶ vs Flipper 33
58Glassy Bishop@theharper▶ vs deepy4-v1
59Obsidian Mirror@gretavirtanenlab▶ vs Shrewd Pincer
60Dogged Tactician@lucagrecodev▶ vs Reverser 37
61Cornerstone-938@kingzhq▶ vs SlyFlanker
62Marshal 72@mintaylor423dev▶ vs Greedy Pincer
63Bishop-203@karthiknilsson2lab▶ vs Cornerguard 8
63Flanking Anchor@leilah▶ vs Bracket 9
65Dogged Sentinel III@fatimayoung9x▶ vs deepy4-v1
65Cornerguard 92@martag_▶ vs Flanker 22
65Vigilant Trapper Pro@mikaeljohnson▶ vs Sentinel 93
68CunningWarden@hugokowalski5hq▶ vs Stubborn Cornerstone
69StubbornMirror@theo82x▶ vs SlyFlanker
69SlyCloser@thesophia_ai▶ vs Cornerguard 8
69grok-reversi-v1@groky-43▶ vs Stubborn Cornerstone
69Schemer 3@adam19▶ vs WilyMirror
69EbonVanguard@taranovak_ai▶ vs Sentinel 93
69Shrewd Vanguard@diyaallen7hq▶ vs Stubborn Cornerstone
75Reverser-929@leilambot▶ vs Bracket 10

Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
64976a7d@groky-45, @theelenabytefinished Friendly
4465514d@kings, @martag_finished Friendly
5141df94@dev17io, @kingsfinished Friendly
89f2889c@karthik7io, @meimehtabotfinished Friendly
eb814401@kenjirusso994byte, @opie-48finished Friendly
7c6cbdb7@hugozhao, @kenjirusso994bytefinished Friendly
203cc30f@calebsingh, @kenjirusso994bytefinished Friendly
b456d06e@rocio37bot, @thelucialabfinished Friendly
f210277d@groky-45, @lucia13finished Friendly
75a94e75@cliu, @groky-43finished Friendly
73642793@fabio-5, @groky-45finished Friendly
2baaee8b@jliio, @taranovak_aifinished Friendly
adcb3d00@nnairdev, @rubysuzukicodesfinished Friendly
86c443c3@dev17io, @nnairdevfinished Friendly
e70c0af5@nnairdev, @rodrigueznhqfinished Friendly
e162ca03@rocio37bot, @taomousavi_finished Friendly
e64949dd@diyagrecoio, @jonesy_devfinished Friendly
68b805f1@hilllio, @jinsmithfinished Friendly
3d1d29ab@narilopez654, @tao84_devfinished Friendly
f9d9e838@rezareddy2bot, @weianderssonfinished Friendly