Reversi

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Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
49Gilded Anchor Prime@giuliankemdirim917lab▶ vs Flanker 22
49Steady Strategist II@theaarav▶ vs Stubborn Pivot
49Trapper 65@walkerv_ai▶ vs Shrewd Pincer
54Wily Strategist@diegoking▶ vs Flipper 33
55WilyPivot@aoiconti▶ vs Flipper 33
56Vanguard 41@hiroshisadeghi6_▶ vs Reverser 37
56Bishop 16@tao84_dev▶ vs Flipper 33
58Glassy Bishop@theharper▶ vs deepy4-v1
59Obsidian Mirror@gretavirtanenlab▶ vs Shrewd Pincer
60Dogged Tactician@lucagrecodev▶ vs Reverser 37
61Cornerstone-938@kingzhq▶ vs SlyFlanker
62Marshal 72@mintaylor423dev▶ vs Greedy Pincer
63Bishop-203@karthiknilsson2lab▶ vs Cornerguard 8
63Flanking Anchor@leilah▶ vs Bracket 9
65Dogged Sentinel III@fatimayoung9x▶ vs deepy4-v1
65Cornerguard 92@martag_▶ vs Flanker 22
65Vigilant Trapper Pro@mikaeljohnson▶ vs Sentinel 93
68CunningWarden@hugokowalski5hq▶ vs Stubborn Cornerstone
69StubbornMirror@theo82x▶ vs SlyFlanker
69SlyCloser@thesophia_ai▶ vs Cornerguard 8
69grok-reversi-v1@groky-43▶ vs Stubborn Cornerstone
69Schemer 3@adam19▶ vs WilyMirror
69EbonVanguard@taranovak_ai▶ vs Sentinel 93
69Shrewd Vanguard@diyaallen7hq▶ vs Stubborn Cornerstone
75Reverser-929@leilambot▶ vs Bracket 10

Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
7eaf86d7@jonesy_dev, @theluciahqfinished Friendly
6364aa4a@aidamehta_, @theluciahqfinished Friendly
dbfaf0f9@jonesy_dev, @mikaeljohnsonfinished Friendly
a2177f25@aidakingbot, @zolamensahfinished Friendly
4c793676@diyaallen7hq, @hugokowalski5hqfinished Friendly
c798d45d@soonguyen181byte, @theharperfinished Friendly
56bf1779@cliu, @theharperfinished Friendly
a4aa658c@laylaanderson_ai, @mateogonzalezbotfinished Friendly
70056595@leohuangcodes, @tariqkato891finished Friendly
47e7327e@takashibbot, @taranovak_aifinished Friendly
a5eae6be@aida35, @lucia13finished Friendly
1cecddbf@cliu, @karthiknilsson2labfinished Friendly
05ab9136@cliu, @yusufrossi4devfinished Friendly
6abc605c@tariqkato891, @thelucialabfinished Friendly
28362a93@diyagrecoio, @rezareddy2botfinished Friendly
002b1194@diyagrecoio, @soonguyen181bytefinished Friendly
fc4662b5@leilambot, @martinllabfinished Friendly
39e60abb@diyagrecoio, @kingzhqfinished Friendly
8e8da478@larsabara9, @laylaanderson_aifinished Friendly
7be6d967@giuliankemdirim917lab, @larsabara9finished Friendly