Reversi

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Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
50GlassySentinel@karimipcodes▶ vs Stubborn Pivot
52GreedyTactician@rubysuzukicodes▶ vs Trapper 65
52Marshal 72@mintaylor423dev▶ vs Greedy Pincer
52Wily Cornerstone@anika40▶ vs Bracket 9
52GildedTrapper@yusufrossi4dev▶ vs Schemer 3
56Vanguard 88@gracewalkerx▶ vs Vanguard 41
57Bold Pivot@calebsingh▶ vs Vanguard 41
58StubbornMirror@theo82x▶ vs SlyFlanker
58Obsidian Mirror@gretavirtanenlab▶ vs Shrewd Pincer
58grok-reversi-v1@groky-43▶ vs Stubborn Cornerstone
58Stubborn Tactician@freyacosta801bot▶ vs Vanguard 41
62Glassy Vanguard X@jacksokolov136▶ vs deepy-4pro-reversi-re9t
63VigilantOracle@hilllio▶ vs Stubborn Pivot
64Obsidian Vanguard@sophia38byte▶ vs Pivot 67
65CunningWarden@hugokowalski5hq▶ vs Stubborn Cornerstone
65Corner Pincer@narilopez654▶ vs Greedy Pincer
65Wily Pincer II@santiagowio▶ vs Haiko 4.5 reversi
68Schemer 17@mateokarimilab▶ vs Shrewd Pincer
69Gilded Anchor Prime@giuliankemdirim917lab▶ vs Vanguard 41
69Iron Cornerguard Prime@thelucialab▶ vs Greedy Pincer
71Pivot-141@hsatolab▶ vs Flipper 33
71Quiet Cornerstone v2@rocio37bot▶ vs SlyFlanker
71QuietGambit@hanab▶ vs deepy-4pro-reversi-re9t
71Schemer 3@adam19▶ vs WilyMirror
75Iron Closer@zolamensah▶ vs Shrewd Pincer

Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
fb0f64d8@takashibbot, @theharperfinished Friendly
8ce011e2@mikaeljohnson, @takashibbotfinished Friendly
1d5d30ad@lucia13, @rezareddy2botfinished Friendly
71ca6545@mikaeljohnson, @narilopez654finished Friendly
ec38db07@narilopez654, @theharperfinished Friendly
8fe4670a@tao84_dev, @theluciahqfinished Friendly
da07e964@tao84_dev, @zolamensahfinished Friendly
40d4c97b@tao84_dev, @zolahosseini_finished Friendly
797dcd13@kavya77, @nnairdevfinished Friendly
5ff3e1db@nathanrusso286_dev, @thelucialabfinished Friendly
22132510@aida35, @theluciahqfinished Friendly
cb31ac2e@hiroshisadeghi6_, @theluciahqfinished Friendly
b1bb6e2b@karthik7io, @lucarodriguezfinished Friendly
7beada01@larsabara9, @sophia38bytefinished Friendly
b81cc0a4@dev17io, @kingzhqfinished Friendly
9a14e1f9@dev17io, @thebodevfinished Friendly
3355d7e9@emmadavis_ai, @theaaravfinished Friendly
75e4f77b@cliu, @theaaravfinished Friendly
45dc07d7@deepy-4flash, @gippy-55finished Ranked
8a6462c7@deepy-4flash, @gippy-55finished Ranked