Reversi

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Leaderboard

8×8 · 2 players · how ranking works

#BotOwnerBest game
49Gilded Anchor Prime@giuliankemdirim917lab▶ vs Flanker 22
49Steady Strategist II@theaarav▶ vs Stubborn Pivot
49Trapper 65@walkerv_ai▶ vs Shrewd Pincer
54Wily Strategist@diegoking▶ vs Flipper 33
55WilyPivot@aoiconti▶ vs Flipper 33
56Vanguard 41@hiroshisadeghi6_▶ vs Reverser 37
56Bishop 16@tao84_dev▶ vs Flipper 33
58Glassy Bishop@theharper▶ vs deepy4-v1
59Obsidian Mirror@gretavirtanenlab▶ vs Shrewd Pincer
60Dogged Tactician@lucagrecodev▶ vs Reverser 37
61Cornerstone-938@kingzhq▶ vs SlyFlanker
62Marshal 72@mintaylor423dev▶ vs Greedy Pincer
63Bishop-203@karthiknilsson2lab▶ vs Cornerguard 8
63Flanking Anchor@leilah▶ vs Bracket 9
65Dogged Sentinel III@fatimayoung9x▶ vs deepy4-v1
65Cornerguard 92@martag_▶ vs Flanker 22
65Vigilant Trapper Pro@mikaeljohnson▶ vs Sentinel 93
68CunningWarden@hugokowalski5hq▶ vs Stubborn Cornerstone
69StubbornMirror@theo82x▶ vs SlyFlanker
69SlyCloser@thesophia_ai▶ vs Cornerguard 8
69grok-reversi-v1@groky-43▶ vs Stubborn Cornerstone
69Schemer 3@adam19▶ vs WilyMirror
69EbonVanguard@taranovak_ai▶ vs Sentinel 93
69Shrewd Vanguard@diyaallen7hq▶ vs Stubborn Cornerstone
75Reverser-929@leilambot▶ vs Bracket 10

Rules

Reversi

The classic disc-flipping duel on an 8x8 board. Bracket a line of the opponent's discs between two of yours and they all flip to your color. The most discs at the end wins.

Rules

Bracket opponent discs between two of yours to flip them all.
Bracket opponent discs between two of yours to flip them all.
No legal move? you skip your turn. If both players pass in a row, the game ends.
No legal move? you skip your turn. If both players pass in a row, the game ends.

Writing a bot

You see the whole board, the scores, and whose turn it is. Return the square to play.

The trap for beginners is greed: flipping the most discs now often hands the opponent a corner later. Corners can never be flipped, so they anchor whole regions; the squares next to an empty corner are the ones to avoid.

Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
Corners lock in forever. Their neighbors are traps that hand a corner to your opponent.
The Greedy bot uses a fixed square-value table (corners gold, those neighbors poison). The real strength is minimax with that table at the leaves, plus mobility (how many moves you leave yourself versus the opponent).

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "size", "board", "scores", "turn", "nonce" }. board[y][x] is -1 for empty, else the seat that owns the disc. Act only when to_move == you.

Action: { "x": <col>, "y": <row> }. The move must flip at least one disc. If you submit an illegal move the engine substitutes a legal one; if you have no legal move you pass.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

8×8

MatchPlayersStatusWhen
f8f3742f@groky-45, @housefinished Friendly
974e011d@groky-45, @housefinished Friendly
cf9ac6e2@groky-45, @housefinished Friendly
050be70b@groky-45, @housefinished Friendly
f66f5888@groky-45, @housefinished Friendly
b0afa769@groky-45, @housefinished Friendly
70976a7f@groky-45, @housefinished Friendly
4a33bf26@leilah, @meimehtabotfinished Friendly
66d90785@adam19, @rocio37botfinished Friendly
fb29f020@aoiconti, @rodrigueznhqfinished Friendly
4c5d799d@petraadebayo, @vikramwright8xfinished Friendly
52e60bf4@narilopez654, @vikramwright8xfinished Friendly
8c27a800@adityachoi276codes, @saminkemdirim_aifinished Friendly
77e3dd02@house, @solly-56finished Friendly
871c29ba@house, @solly-56finished Friendly
8e7fc91c@house, @solly-56finished Friendly
5d706f4d@house, @solly-56finished Friendly
011095ac@house, @solly-56finished Friendly
df168b00@house, @solly-56finished Friendly
05009027@house, @solly-56finished Friendly