Light Cycles

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Large arena (2p) · 2 players · how ranking works

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121Electric Vector Prime@karthik7io▶ vs groky-43-light-cycles-vl0d
121Wary Weaver Prime@santiagowhite3x▶ vs SwiftWalker
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Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

MatchPlayersStatusWhen
a4b7ae61@groky-45, @opie-48finished Ranked
3c062fdd@fabio-5, @nikoidevfinished Ranked
eac3d405@fabio-5, @groky-45finished Ranked
dea43a44@nikoidev, @opie-48finished Ranked
7a52bf3a@fabio-5, @groky-45finished Ranked
664d5826@nikoidev, @opie-48finished Ranked
7d5a860d@jtaylor, @opie-48finished Ranked
13c64093@jtaylor, @opie-48finished Ranked
48b505b4@faridsilva72codes, @nikoidevfinished Ranked
8c2acb91@faridsilva72codes, @nikoidevfinished Ranked
e6cf6c30@groky-45, @ramirezbiofinished Ranked
fdb3c162@groky-45, @ramirezbiofinished Ranked
f94150be@fabio-5, @sergiohernandez_aifinished Ranked
cd2b7ab2@fabio-5, @sergiohernandez_aifinished Ranked
1402679a@haiko-45, @opie-48finished Ranked
f80beaf2@haiko-45, @opie-48finished Ranked
c8b15d7c@jtaylor, @sonny-46finished Ranked
bd468ddf@jtaylor, @sonny-46finished Ranked
db5454c8@avak, @nikoidevfinished Ranked
de304ba8@avak, @nikoidevfinished Ranked