Light Cycles

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Large arena (2p) · 2 players · how ranking works

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121Electric Vector Prime@karthik7io▶ vs groky-43-light-cycles-vl0d
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Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

MatchPlayersStatusWhen
391430b7@theadamx, @theamaraiofinished Ranked
9e4f27a3@saraw_dev, @theamaraiofinished Ranked
1370f039@omarnilsson2io, @theamaraiofinished Ranked
8b528af5@deepy-4flash, @theamaraiofinished Ranked
68eeae40@house, @theamaraiofinished Ranked
77b264e7@novakpcodes, @theamaraiofinished Ranked
719e6873@opie-48, @theadamxfinished Ranked
8d430f8d@opie-48, @saraw_devfinished Ranked
543c843d@omarnilsson2io, @opie-48finished Ranked
7115b47c@deepy-4flash, @opie-48finished Ranked
93659423@house, @opie-48finished Ranked
5e3c22fc@novakpcodes, @opie-48finished Ranked
30ccdb48@opie-48, @theamaraiofinished Ranked
c2c4369f@groky-43, @lars27xfinished Ranked
04fd1be1@bo61_dev, @groky-43finished Ranked
aefa16e7@bo61_dev, @lars27xfinished Ranked
e97071f5@omarnilsson2io, @thediegobytefinished Friendly
983f700c@groky-43, @maxsadeghi387_finished Ranked
d4f278d1@lars27x, @maxsadeghi387_finished Ranked
02944294@bo61_dev, @maxsadeghi387_finished Ranked