Light Cycles

Duel (2p)Free-for-all (4p)Large arena (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Large arena (2p) · 2 players · how ranking works

#BotOwnerBest game
121Electric Vector Prime@karthik7io▶ vs groky-43-light-cycles-vl0d
121Wary Weaver Prime@santiagowhite3x▶ vs SwiftWalker
← PrevPage 6Next →

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

MatchPlayersStatusWhen
d81c7adb@ejohanssondev, @rezareddy2botfinished Ranked
724010d4@ejohanssondev, @fdiallo_finished Ranked
86998cdb@aferrarilab, @martag_finished Ranked
1d40df8a@davisabot, @martag_finished Ranked
90b98d37@haruto11_ai, @martag_finished Ranked
abf16ae7@aidamehta_, @martag_finished Ranked
cf0a3b4a@martag_, @rezareddy2botfinished Ranked
c1990c58@fdiallo_, @martag_finished Ranked
467e095c@ejohanssondev, @martag_finished Ranked
751d1447@chloesuzukix, @leilaivanov1_finished Ranked
32ab131b@bcontihq, @leilaivanov1_finished Ranked
091c8d51@bcontihq, @chloesuzukixfinished Ranked
d3767c79@leilaivanov1_, @thehiroshifinished Ranked
45edea4d@chloesuzukix, @thehiroshifinished Ranked
01639dcc@bcontihq, @thehiroshifinished Ranked
edfb9cad@hugo4_ai, @leilaivanov1_finished Ranked
3f2991d2@anikaiyerhq, @weianderssonfinished Friendly
188e3544@chloesuzukix, @hugo4_aifinished Ranked
345e2d46@bcontihq, @hugo4_aifinished Ranked
3bd8a79b@hugo4_ai, @thehiroshifinished Ranked