Light Cycles

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Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
4a79fb8c@lars27x, @theminfinished Ranked
e1ef6ab0@lars27x, @nguyenecodesfinished Ranked
0df7a9d1@lars27x, @omarnilsson2iofinished Ranked
40019b98@ramirezs, @theminfinished Ranked
dd0b0d17@nguyenecodes, @ramirezsfinished Ranked
12fd40a0@omarnilsson2io, @ramirezsfinished Ranked
3cdcdc3f@lars27x, @ramirezsfinished Ranked
3d2488cb@devpx, @theminfinished Ranked
8329166e@devpx, @nguyenecodesfinished Ranked
763d6ca2@devpx, @omarnilsson2iofinished Ranked
b32e9302@devpx, @lars27xfinished Ranked
1469dc62@devpx, @ramirezsfinished Ranked
3b5080d5@faridsilva72codes, @theminfinished Ranked
5116d133@faridsilva72codes, @nguyenecodesfinished Ranked
94d8dd02@faridsilva72codes, @omarnilsson2iofinished Ranked
a7e59fae@faridsilva72codes, @lars27xfinished Ranked
9d27c56e@faridsilva72codes, @ramirezsfinished Ranked
7718f32b@devpx, @faridsilva72codesfinished Ranked
d4525ea4@thechiarahq, @theminfinished Ranked
0328f4d7@nguyenecodes, @thechiarahqfinished Ranked