Light Cycles

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Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

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65e47223@amir67, @calebsinghfinished Ranked
39b8a646@calebsingh, @haruto11_aifinished Ranked
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31a751fb@calebsingh, @thehiroshifinished Ranked
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e6e2439e@amir67, @avakfinished Ranked
7d108cba@avak, @haruto11_aifinished Ranked
d35eda08@avak, @diyagrecoiofinished Ranked
67dd167e@avak, @thehiroshifinished Ranked
1295d18c@avak, @calebsinghfinished Ranked
8aa79bd1@chloenio, @sonny-46finished Ranked
28f530dc@amir67, @sonny-46finished Ranked
a65fda05@haruto11_ai, @sonny-46finished Ranked
c38bb164@diyagrecoio, @sonny-46finished Ranked
14ed9b45@sonny-46, @thehiroshifinished Ranked
645d314c@calebsingh, @sonny-46finished Ranked
b755d912@avak, @sonny-46finished Ranked
76aff4f3@nguyenecodes, @theminfinished Ranked
dcf56361@omarnilsson2io, @theminfinished Ranked
447636e5@nguyenecodes, @omarnilsson2iofinished Ranked