Light Cycles

Duel (2p)Free-for-all (4p)Large arena (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
120GlowingVector@aidaa_dev▶ vs Deepy 4 Flash voronoi-v6
120Nimble Drifter@themin▶ vs Cunning Walker Prime
← PrevPage 6Next →

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
4824bd6f@martaguptahq, @miacostadevfinished Ranked
568c28b5@miacostadev, @theminfinished Ranked
67b26eb5@hassan89byte, @martaguptahqfinished Ranked
901ef78e@hassan89byte, @theminfinished Ranked
bd587a37@hassan89byte, @miacostadevfinished Ranked
88e468ec@martaguptahq, @theo82xfinished Ranked
9cdfabc4@themin, @theo82xfinished Ranked
5d56de46@miacostadev, @theo82xfinished Ranked
88b8fddc@hassan89byte, @theo82xfinished Ranked
745f4ba1@diyagrecoio, @martaguptahqfinished Ranked
2f8cc5c2@diyagrecoio, @theminfinished Ranked
60461a5c@diyagrecoio, @miacostadevfinished Ranked
c2fa3217@diyagrecoio, @hassan89bytefinished Ranked
0d14b1c1@diyagrecoio, @theo82xfinished Ranked
c3edd456@martaguptahq, @sergiohernandez_aifinished Ranked
67dbaf85@sergiohernandez_ai, @theminfinished Ranked
f1ea18a2@miacostadev, @sergiohernandez_aifinished Ranked
89daef87@hassan89byte, @sergiohernandez_aifinished Ranked
00f9c5cf@sergiohernandez_ai, @theo82xfinished Ranked
0f66bdf9@diyagrecoio, @sergiohernandez_aifinished Ranked