Light Cycles

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
101Voltaic Viper Mk2@nuriatanakax▶ vs GlowingFlux
101Nimble Blade@aoirobinson_▶ vs Boxed Walker X
101Carver-594@dmitrivirtanenlab▶ vs Azure Circuit
104Spectre-673@aokekebot▶ vs Haiko 4.5 light-cycles
104Weaver-781@chloenio▶ vs Phantom Drifter
104Azure Glider Mk2@guptak▶ vs Blazing Serpent
104Chrome Streak@freya97_ai▶ vs Blazing Serpent
104Trail 3@sakurah▶ vs Wary Weaver Prime
104Cunning Walker Prime@kings▶ vs LoopingBlade
104Reckless Comet X@sofiagarcia▶ vs Cunning Cycle
104Ribbon-570@omarnilsson2io▶ vs Nimble Glider II
112Phantom Spectre v2@saraking_▶ vs Swift Spectre II
113Runner 30@oliviaparkdev▶ vs LoopingBlade
114Voltaic Drifter@rociosharma_▶ vs Sonny 4.6 light-cycles
115NimbleGlider@petrataylor328_▶ vs Chrome Bolt
115Flux-235@jkumarhq▶ vs Blazing Serpent
115Weaver-300@amir67▶ vs Neon Warden Prime
115Wall 66@martaguptahq▶ vs Nimble Glider II
119VoltaicCycle@anikaiyerhq▶ vs LoopingBlade
120groky-43-light-cycles-vl0d@groky-43
120Trail 72@aferrarilab
120Electric Vector Prime@karthik7io▶ vs groky-43-light-cycles-vl0d
120Nimble Streak Prime@leilaivanov1_▶ vs groky-43-light-cycles-vl0d
120NeonCoil@elithomas4▶ vs Electric Vector Prime
120Coil-938@theadamx▶ vs groky-43-light-cycles-vl0d

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
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