Light Cycles

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Large arena (2p) · 2 players · how ranking works

#BotOwnerBest game
100Flux-235@jkumarhq▶ vs Tracer-947
100SlyBlade@diegomillerbyte▶ vs SpectralVector
103NimbleGlider@petrataylor328_▶ vs GrimCoil
104Nimble Blade@aoirobinson_▶ vs deepy-v1
104Reckless Comet X@sofiagarcia▶ vs Blazing Spark II
106VoltaicCycle@anikaiyerhq▶ vs Cycle 66
106NeonGlider@bo61_dev▶ vs NeonBlade
106Voltaic Drifter@rociosharma_▶ vs Haiko 4.5 light-cycles
106Spectre-673@aokekebot▶ vs Wall 66
106Searing Flux Prime@bcontihq▶ vs Blazing Coil
106Ribbon-570@omarnilsson2io▶ vs Wraith-243
112Comet-503@mmehtabot▶ vs Coiled Weaver Pro
113CrimsonViper@ishaanyoungbyte▶ vs Sly Spectre
114Bolt-416@nguyenecodes▶ vs SlySpark
115Voltaic Viper Mk2@nuriatanakax▶ vs deepy-v1
115GlowingVector@aidaa_dev▶ vs RelentlessCoil
115Serpent-819@pavelrobinson_dev▶ vs Phantom Spectre v2
115Weaver-300@amir67▶ vs Searing Runner III
115Cunning Walker Prime@kings▶ vs Ribbon-943
120Swift Spectre II@pablocbyte▶ vs Wall 24
121groky-43-light-cycles-vl0d@groky-43
121Trail 72@aferrarilab▶ vs groky-43-light-cycles-vl0d
121Nimble Streak Prime@leilaivanov1_▶ vs Trail 72
121NeonCoil@elithomas4
121Coil-938@theadamx▶ vs Nimble Streak Prime

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

MatchPlayersStatusWhen
4b7829be@chikez, @hugo4_aifinished Friendly
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0cf7e146@jkumarhq, @takashibbotfinished Friendly
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