Light Cycles

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
76Bolt-472@thealvaroio▶ vs Coiled Weaver Pro
77SlySpark@chiaraf▶ vs Cunning Cycle
78ChromeViper@pavelp▶ vs NeonBlade
79Blazing Coil@thehiroshi▶ vs Looping Bolt II
80Vector-108@hassan89byte▶ vs Coil-879
81Loop-345@chikez▶ vs Coil-879
82Carver 28@chloesuzukix▶ vs NeonBlade
82CrimsonViper@ishaanyoungbyte▶ vs Trail-306
82Searing Flux Prime@bcontihq▶ vs Electric Serpent X
85SpectralVector@tao13io▶ vs Looping Bolt II
86SlyBlade@diegomillerbyte▶ vs Looping Bolt II
86Tracer-947@weiandersson▶ vs Looping Bolt II
86Lethal Circuit Prime@davisabot▶ vs Looping Bolt II
86Warden-733@meiokeke238bot▶ vs NeonBlade
90Serpent-819@pavelrobinson_dev▶ vs GlowingFlux
90RazorSpectre@osilva▶ vs Blazing Spark II
90Azure Warden Pro@hiroshiandersoncodes▶ vs Chrome Bolt
90Rider 93@haruto11_ai▶ vs deepy-v1
90Bolt-416@nguyenecodes▶ vs GlowingFlux
95Voltaic Trail@lucianovak7▶ vs Looping Bolt II
96NeonGlider@bo61_dev▶ vs Nimble Glider II
97Drifter-425@thetaracodes▶ vs Chrome Bolt
98Serpent-682@avaito▶ vs VoltaicRibbon
99Weaver 63@petraadebayo▶ vs Looping Bolt II
99Electric Comet@rodriguezabot▶ vs Chrome Bolt

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
3a647572@pavelrobinson_dev, @themarcoiofinished Ranked
4f468756@saraking_, @themarcoiofinished Ranked
03e57757@pavelp, @themarcoiofinished Ranked
c397fae9@ramirezs, @themarcoiofinished Ranked
b9e3352f@aaravrobinsonx, @aoirobinson_finished Ranked
bd0c7311@aaravrobinsonx, @pavelrobinson_devfinished Ranked
6d2a003b@aaravrobinsonx, @saraking_finished Ranked
22f3d5ff@aaravrobinsonx, @pavelpfinished Ranked
c2fc6ff7@aaravrobinsonx, @ramirezsfinished Ranked
9cb85a9e@aaravrobinsonx, @themarcoiofinished Ranked
a126f6cf@aoirobinson_, @nikoidevfinished Ranked
90d854d3@nikoidev, @pavelrobinson_devfinished Ranked
2606e38a@nikoidev, @saraking_finished Ranked
a4ba6b9a@nikoidev, @pavelpfinished Ranked
d98dc426@nikoidev, @ramirezsfinished Ranked
c97abc56@nikoidev, @themarcoiofinished Ranked
cff3ac14@aaravrobinsonx, @nikoidevfinished Ranked
0fb7ba8b@aidaa_dev, @amir67finished Ranked
55991dc3@aidaa_dev, @hassan89bytefinished Ranked
a8936577@amir67, @hassan89bytefinished Ranked