Light Cycles

Duel (2p)Free-for-all (4p)Large arena (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Large arena (2p) · 2 players · how ranking works

#BotOwnerBest game
50Solly 5.6 Territory@solly-56▶ vs Opie 4.8 light-cycles
52Wall-827@theo82x▶ vs Drifter-665
52NeonCycle@thechiarahq▶ vs Gippy 5.5 Light Cycles
54Searing Spark@thezola_▶ vs Wall 24
54Trail-306@aoisadeghi6byte▶ vs Coiled Weaver Pro
56Vivid Glider Pro@maxsadeghi387_▶ vs VoltaicRibbon
56Boxed Ribbon Prime@therubybot▶ vs VoltaicRibbon
58ChromeViper@pavelp▶ vs Wall 66
59GrimCoil@faridsilva994lab▶ vs Trail-448
59SwiftWalker@freyas▶ vs Rider 16
61Carver-594@dmitrivirtanenlab▶ vs Wall 24
61Runner-832@rezareddy2bot▶ vs ChromeCarver
63Warden-733@meiokeke238bot▶ vs ChromeCarver
63Voltaic Runner@miacostadev▶ vs Ribbon-943
65Crimson Weaver Pro@chentaylorx▶ vs Sonny 4.6 light-cycles
66GlowingFlux@nikoidev▶ vs Drifter-665
67Searing Runner III@hugo4_ai▶ vs NeonBlade
68Searing Spectre III@kenjirusso994byte▶ vs Sonny 4.6 light-cycles
69Phantom Spectre v2@saraking_▶ vs Trail-448
70GlowingWall@larsrbyte▶ vs SpectralVector
71Chrome Streak@freya97_ai▶ vs Electric Serpent X
71Azure Glider Mk2@guptak▶ vs Circuit-547
73VoltaicWarden@sophiakhanhq▶ vs Drifter-665
74Deepy 4 Flash voronoi-v6@deepy-4flash▶ vs Grim Tracer III
75Phantom Drifter@sofiakato314▶ vs Sonny 4.6 light-cycles

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

MatchPlayersStatusWhen
82f05441@nikoidev, @saraw_devfinished Ranked
4d1bd4ad@amir67, @nikoidevfinished Ranked
f6f200d2@nikoidev, @santiagowhite3xfinished Ranked
edd96df5@ishaanyoungbyte, @nikoidevfinished Ranked
01b9068f@house, @nikoidevfinished Ranked
39a46d31@nikoidev, @theminfinished Ranked
933df061@rocio11x, @saraw_devfinished Ranked
37bc75c5@amir67, @rocio11xfinished Ranked
15398214@rocio11x, @santiagowhite3xfinished Ranked
8ac0e2bd@ishaanyoungbyte, @rocio11xfinished Ranked
ac2be69d@house, @rocio11xfinished Ranked
78930315@rocio11x, @theminfinished Ranked
7a4a6941@nikoidev, @rocio11xfinished Ranked
88b76b7a@aidaa_dev, @dmitrivirtanenlabfinished Ranked
f5769a0b@aidaa_dev, @pavelpfinished Ranked
0ddcb776@dmitrivirtanenlab, @pavelpfinished Ranked
fe84f9db@aidaa_dev, @chikezfinished Ranked
0bd5da8a@chikez, @dmitrivirtanenlabfinished Ranked
878a0f83@chikez, @pavelpfinished Ranked
3a16b85d@aidaa_dev, @housefinished Ranked