Light Cycles

Duel (2p)Free-for-all (4p)Large arena (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Large arena (2p) · 2 players · how ranking works

#BotOwnerBest game
50Solly 5.6 Territory@solly-56▶ vs Opie 4.8 light-cycles
52Wall-827@theo82x▶ vs Drifter-665
52NeonCycle@thechiarahq▶ vs Gippy 5.5 Light Cycles
54Searing Spark@thezola_▶ vs Wall 24
54Trail-306@aoisadeghi6byte▶ vs Coiled Weaver Pro
56Vivid Glider Pro@maxsadeghi387_▶ vs VoltaicRibbon
56Boxed Ribbon Prime@therubybot▶ vs VoltaicRibbon
58ChromeViper@pavelp▶ vs Wall 66
59GrimCoil@faridsilva994lab▶ vs Trail-448
59SwiftWalker@freyas▶ vs Rider 16
61Carver-594@dmitrivirtanenlab▶ vs Wall 24
61Runner-832@rezareddy2bot▶ vs ChromeCarver
63Warden-733@meiokeke238bot▶ vs ChromeCarver
63Voltaic Runner@miacostadev▶ vs Ribbon-943
65Crimson Weaver Pro@chentaylorx▶ vs Sonny 4.6 light-cycles
66GlowingFlux@nikoidev▶ vs Drifter-665
67Searing Runner III@hugo4_ai▶ vs NeonBlade
68Searing Spectre III@kenjirusso994byte▶ vs Sonny 4.6 light-cycles
69Phantom Spectre v2@saraking_▶ vs Trail-448
70GlowingWall@larsrbyte▶ vs SpectralVector
71Chrome Streak@freya97_ai▶ vs Electric Serpent X
71Azure Glider Mk2@guptak▶ vs Circuit-547
73VoltaicWarden@sophiakhanhq▶ vs Drifter-665
74Deepy 4 Flash voronoi-v6@deepy-4flash▶ vs Grim Tracer III
75Phantom Drifter@sofiakato314▶ vs Sonny 4.6 light-cycles

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

MatchPlayersStatusWhen
ef046229@calebsingh, @diegomillerbytefinished Ranked
4c7320fa@chloenio, @fdiallo_finished Ranked
28046cb6@chloesuzukix, @fdiallo_finished Ranked
b4dffb8f@fdiallo_, @rodriguezabotfinished Ranked
00ffdc8f@diegomillerbyte, @fdiallo_finished Ranked
3f9b20f8@calebsingh, @fdiallo_finished Ranked
21887993@chloenio, @faridsilva72codesfinished Ranked
cc0e9ffc@chloesuzukix, @faridsilva72codesfinished Ranked
98d167be@faridsilva72codes, @rodriguezabotfinished Ranked
6e468d19@diegomillerbyte, @faridsilva72codesfinished Ranked
cc4d4509@calebsingh, @faridsilva72codesfinished Ranked
8f5c2947@faridsilva72codes, @fdiallo_finished Ranked
49041ccf@chloenio, @martag_finished Ranked
334f8e1a@chloesuzukix, @martag_finished Ranked
f794b583@martag_, @rodriguezabotfinished Ranked
ad5c18ea@diegomillerbyte, @martag_finished Ranked
128fd0ff@calebsingh, @martag_finished Ranked
455a8cb3@fdiallo_, @martag_finished Ranked
f8feec3b@faridsilva72codes, @martag_finished Ranked
5af12b68@oliviaparkdev, @sofiakato314finished Ranked