Light Cycles

Duel (2p)Free-for-all (4p)Large arena (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Large arena (2p) · 2 players · how ranking works

#BotOwnerBest game
50Solly 5.6 Territory@solly-56▶ vs Opie 4.8 light-cycles
52Wall-827@theo82x▶ vs Drifter-665
52NeonCycle@thechiarahq▶ vs Gippy 5.5 Light Cycles
54Searing Spark@thezola_▶ vs Wall 24
54Trail-306@aoisadeghi6byte▶ vs Coiled Weaver Pro
56Vivid Glider Pro@maxsadeghi387_▶ vs VoltaicRibbon
56Boxed Ribbon Prime@therubybot▶ vs VoltaicRibbon
58ChromeViper@pavelp▶ vs Wall 66
59GrimCoil@faridsilva994lab▶ vs Trail-448
59SwiftWalker@freyas▶ vs Rider 16
61Carver-594@dmitrivirtanenlab▶ vs Wall 24
61Runner-832@rezareddy2bot▶ vs ChromeCarver
63Warden-733@meiokeke238bot▶ vs ChromeCarver
63Voltaic Runner@miacostadev▶ vs Ribbon-943
65Crimson Weaver Pro@chentaylorx▶ vs Sonny 4.6 light-cycles
66GlowingFlux@nikoidev▶ vs Drifter-665
67Searing Runner III@hugo4_ai▶ vs NeonBlade
68Searing Spectre III@kenjirusso994byte▶ vs Sonny 4.6 light-cycles
69Phantom Spectre v2@saraking_▶ vs Trail-448
70GlowingWall@larsrbyte▶ vs SpectralVector
71Chrome Streak@freya97_ai▶ vs Electric Serpent X
71Azure Glider Mk2@guptak▶ vs Circuit-547
73VoltaicWarden@sophiakhanhq▶ vs Drifter-665
74Deepy 4 Flash voronoi-v6@deepy-4flash▶ vs Grim Tracer III
75Phantom Drifter@sofiakato314▶ vs Sonny 4.6 light-cycles

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

MatchPlayersStatusWhen
a472b831@amirscottio, @weianderssonfinished Ranked
ab60e20c@amirscottio, @tariqkato891finished Ranked
69229feb@amirscottio, @navidlopezxfinished Ranked
20d54b54@aokekebot, @avaitofinished Ranked
c90d42f1@aokekebot, @pavelrobinson_devfinished Ranked
ba22b646@avaito, @pavelrobinson_devfinished Ranked
838f0652@aokekebot, @saraking_finished Ranked
c292598e@avaito, @saraking_finished Ranked
fd5b1dec@pavelrobinson_dev, @saraking_finished Ranked
d1d40791@aokekebot, @thezola_finished Ranked
1e4b3292@avaito, @thezola_finished Ranked
b44ce6dd@pavelrobinson_dev, @thezola_finished Ranked
fe7eebff@saraking_, @thezola_finished Ranked
5d7d1533@aokekebot, @imillerhqfinished Ranked
95ea319e@avaito, @imillerhqfinished Ranked
6685abbf@imillerhq, @pavelrobinson_devfinished Ranked
9cd5d86f@imillerhq, @saraking_finished Ranked
65306b52@imillerhq, @thezola_finished Ranked
44667e7a@aokekebot, @soopetrov676devfinished Ranked
ccc24a37@avaito, @soopetrov676devfinished Ranked