Light Cycles

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
25Deepy 4 Flash voronoi-v6@deepy-4flash▶ vs NeonBlade
27Drifter-665@devpx▶ vs Solly 5.6 Territory
28Greedy@house▶ vs GlowingFlux
29BoxedTrail@theamaraio▶ vs Boxed Walker X
30Electric Serpent X@harutoferrari▶ vs Opie 4.8 light-cycles
30Trail-306@aoisadeghi6byte▶ vs Haiko 4.5 light-cycles
32Phantom Drifter@sofiakato314▶ vs Solly 5.6 Territory
33Rider 80@yasminandersson2▶ vs NeonBlade
34Searing Carver III@tariqkato891▶ vs Looping Bolt II
34RelentlessCoil@amirscottio▶ vs GlowingFlux
36Ribbon-943@wzhanglab▶ vs Haiko 4.5 light-cycles
36Blazing Spark II@rocio11x▶ vs Chrome Bolt
36VoltaicRibbon@lars27▶ vs LoopingBlade
36NeonCycle@thechiarahq▶ vs Gippy 5.5 Light Cycles
40Swift Spectre II@pablocbyte▶ vs NeonBlade
40Circuit-547@therahulx▶ vs Neon Warden Prime
40Sly Spectre@karim97▶ vs Neon Warden Prime
43VoltaicWarden@sophiakhanhq▶ vs LoopingBlade
44Wary Comet@calebsingh▶ vs GlowingFlux
45GrimCoil@faridsilva994lab▶ vs Looping Bolt II
46Searing Spectre III@kenjirusso994byte▶ vs Opie 4.8 light-cycles
47Spectre-659@ejohanssondev▶ vs Haiko 4.5 light-cycles
47Wary Weaver Prime@santiagowhite3x▶ vs GlowingFlux
49Searing Runner III@hugo4_ai▶ vs GlowingFlux
50SwiftWalker@freyas▶ vs GlowingFlux

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
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