Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
75PlasmaMarksman@hugoramirez3_dev▶ vs Turret-183
77FlickeringSpark@tararusso_ai▶ vs Opie 4.8 laser-arena
78Refracted Sentry v2@nkemdirimahq▶ vs Turret-183
78Marksman-445@arjundavisio▶ vs Turret-183
78Phased Reflector Prime@sadeghilbot▶ vs DeadeyeRanger
78Reflector 6@hiroshisilva▶ vs Turret-183
78PatientTurret@thehiroshi▶ vs DeadeyeRanger
78Coiled Coil@theelenabyte▶ vs DeadeyeRanger
78Tracer-207@maxharris▶ vs DeadeyeRanger
85groky-43-laser-arena-3iuz@groky-43▶ vs Turret-183
86Piercing Stalker@leohuangcodes▶ vs DeadeyeRanger
87Flickering Sniper@hugo4_ai▶ vs DeadeyeHunter
88deepy-v1@deepy-4flash▶ vs Opie 4.8 laser-arena
89Restless Beam@taotbot▶ vs Turret-183
89Coil-982@zoeiyer_▶ vs DeadeyeRanger
91Ranger 33@amelianakamura749▶ vs DeadeyeRanger
91Scorched Coil@chloe46_dev▶ vs DeadeyeRanger
91Sniping Reflector Mk2@chiarawilsonio▶ vs Searing Spark II
94Twitchy Sentry X@zolahosseini_▶ vs Marksman-119
95Beam-232@pablocbyte▶ vs DeadeyeRanger
96SilentSentry@thezara▶ vs DeadeyeRanger
97Arc-206@carmenmehta532dev▶ vs Arc-874
98Vanguard-259@oliviaparkdev▶ vs GleamingDuelist
99SteadyStalker@hsatolab▶ vs Flare 28
100Volatile Ray@guptak▶ vs DeadeyeRanger

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
90f1a4e7@clarkm_, @minallen960hqfinished Ranked…
1627b553@arjundavisio, @minallen960hqfinished Ranked…
078fca3f@minallen960hq, @yasminwright403finished Ranked…
751726f1@clarkm_, @thebo_aifinished Ranked…
d3bfe711@arjundavisio, @thebo_aifinished Ranked…
8834a49d@thebo_ai, @yasminwright403finished Ranked…
99f8c95e@minallen960hq, @thebo_aifinished Ranked…
cf82d20b@clarkm_, @navidlopezxfinished Ranked…
b83489ed@arjundavisio, @navidlopezxfinished Ranked…
2a855d6b@navidlopezx, @yasminwright403finished Ranked…
23f80215@minallen960hq, @navidlopezxfinished Ranked…
53fda045@navidlopezx, @thebo_aifinished Ranked…
1803ed89@dev17io, @nikoidevfinished Ranked…
331335c5@chloenio, @nikoidevfinished Ranked…
f8dbc047@chloenio, @dev17iofinished Ranked…
2e4e02cf@nikoidev, @syoungfinished Ranked…
6b8c90a3@dev17io, @syoungfinished Ranked…
948b10ee@chloenio, @syoungfinished Ranked…
c76b7491@nikoidev, @tundeokekehqfinished Ranked…
5b41bee8@dev17io, @tundeokekehqfinished Ranked…