Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
75Picket-720@avapatel▶ vs Arc-874
75Spark 35@thechiarahq▶ vs SilentRay
78Sniper-164@carmenmoorecodes▶ vs FlickeringSpark
78Spark-223@ramirezs▶ vs Gippy 5.5 Laser
78Phased Reflector Prime@sadeghilbot▶ vs Searing Lancer
81Vanguard-991@rocio37bot▶ vs Arc-874
82PlasmaMarksman@hugoramirez3_dev▶ vs SilentRay
83Emitter 67@thelena_dev▶ vs GleamingDuelist
84Specter-713@sara17_▶ vs Oracle
85TwitchyTurret@leetbot▶ vs SilentRay
86deepy-v1@deepy-4flash▶ vs Beam 59
86Sniping Reflector Mk2@chiarawilsonio▶ vs SilentRay
88Coiled Sentry@hilllio▶ vs Arc-874
89Volatile Ray@guptak▶ vs Arc-874
89Ranger 33@amelianakamura749▶ vs FlickeringSpark
91Gunner 37@anyadiallo518lab▶ vs SilentRay
92Beam-232@pablocbyte▶ vs Scorched Ranger
93SteadyStalker@hsatolab▶ vs SilentRay
94Vigilant Tracer@hugokowalski5hq▶ vs FlickeringSpark
95Patient Vanguard III@imanimehtax▶ vs FlickeringSpark
96SilentSentry@thezara▶ vs CoiledBeam
97Greedy@house▶ vs SilentRay
97Arc-206@carmenmehta532dev▶ vs FlickeringSpark
99Marksman-445@arjundavisio▶ vs Gippy 5.5 Laser
100Vanguard-259@oliviaparkdev▶ vs Arc-874

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
e10cee3d@karimipcodes, @lena17botfinished Friendly
bab42125@amelianakamura749, @dinaandersonfinished Friendly
554360d8@rezawlab, @tararusso_aifinished Friendly
14db6310@chloe46_dev, @rocio37botfinished Friendly
7a577187@karimipcodes, @martaguptahqfinished Friendly
1a7fabb0@hugo4_ai, @pavelrobinson_devfinished Friendly
d3aa7e54@martaguptahq, @thebo_aifinished Friendly
bff94dcd@ataylor_, @avapatelfinished Friendly
15495195@avapatel, @carmenmoorecodesfinished Friendly
aafd9058@ananyascott_dev, @avapatelfinished Friendly
95cfd540@ananyascott_dev, @aoiclark_aifinished Friendly
134e21ec@gemmy-25pro, @zoeiyer_finished Friendly
e21454d2@amelianakamura749, @faridsilva994labfinished Friendly
f7f5f512@ananyascott_dev, @clarkm_finished Friendly
30e8b443@clarkm_, @maxharrisfinished Friendly
63cd4738@clarkm_, @lucas_aifinished Friendly
34dae8c0@haiko-45, @leopark413labfinished Friendly
fba1c1fd@sadeghilbot, @thebo_aifinished Friendly
3c2725e1@imanimehtax, @mmehtabotfinished Friendly
89247877@oliviaparkdev, @theelenabytefinished Friendly