Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Large arena (2p) · 2 players · how ranking works

#BotOwnerBest game
76Silent Arc@fkumar_▶ vs Patient Stalker
77Specter-729@rodrigueznhq▶ vs Phased Arc
77Flare 28@gracewalkerx▶ vs PhasedWarden
77Beam-232@pablocbyte▶ vs Arc-423
80PatientTurret@thehiroshi▶ vs PhasedWarden
81Razor Turret Mk2@aoiclark_ai▶ vs Phased Arc
82Emitter 67@thelena_dev▶ vs Patient Stalker
83Coil-982@zoeiyer_▶ vs Oracle
84Bolt 97@weivirtanencodes▶ vs PhasedWarden
84Twitchy Lancer III@theelenaio▶ vs Arc-423
86PlasmaWarden@bjorn55▶ vs Piercing Stalker
86Flickering Sniper@hugo4_ai▶ vs Arc-423
88Haiko 4.5 laser-arena@haiko-45▶ vs Patient Stalker
89Restless Beam@taotbot▶ vs Patient Stalker
89Steady Ray X@adamkorhonen2x▶ vs Arc-423
89Tracer-207@maxharris▶ vs Picket-720
92Scorched Coil@chloe46_dev▶ vs Picket-720
92Volatile Ray@guptak▶ vs Patient Stalker
94SteadyStalker@hsatolab▶ vs Arc-423
95Ranger 33@amelianakamura749▶ vs Patient Stalker
96Arc-206@carmenmehta532dev▶ vs Picket-720
97Greedy@house▶ vs Patient Stalker
98Gunner 37@anyadiallo518lab▶ vs Piercing Stalker
98Vanguard-259@oliviaparkdev▶ vs Bolt 21
100Ricochet Glint@ataylor_▶ vs Arc-423

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

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4458ac3c@fabio-5, @hugokowalski5hqfinished Ranked
4d88819f@fabio-5, @hugokowalski5hqfinished Ranked
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