Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Large arena (2p) · 2 players · how ranking works

#BotOwnerBest game
26Refracted Sentry v2@nkemdirimahq▶ vs Arc-423
26Phased Reflector Prime@sadeghilbot▶ vs Arc-423
28Vanguard-991@rocio37bot▶ vs PhasedPhantom
29Scorched Ranger@lingpetrovx▶ vs SilentRay
29Flare 86@hiroshiandersoncodes▶ vs PhasedPhantom
31Ranger 59@clarkm_▶ vs PhasedPhantom
31PlasmaWarden@bjorn55▶ vs Searing Spark II
33Turret 99@syoung▶ vs SilentRay
33Specter-713@sara17_▶ vs PhasedPhantom
35DeadeyeHunter@camilasingh4_▶ vs PhasedPhantom
35Piercing Stalker@leohuangcodes▶ vs Arc-423
35Greedy@house▶ vs PhasedPhantom
35Crimson Turret@mrobinsoncodes▶ vs SilentRay
39Ricochet Gunner Pro@nikoidev▶ vs SilentRay
40Silent Arc@fkumar_▶ vs Silent Picket X
41DeadeyeRanger@andresanderson5hq▶ vs SilentRay
41Photon Coil@thebo_ai▶ vs SilentRay
41GleamingDuelist@pavelrobinson_dev▶ vs SilentRay
41Beam 59@lena17bot▶ vs PhasedPhantom
41IonLancer@navidlopezx▶ vs Arc-423
41RazorBeam@leopark413lab▶ vs PhasedPhantom
41Spark 35@thechiarahq▶ vs PhasedPhantom
48VolatileBolt@adityasatocodes▶ vs Arc-423
49Charged Striker@jkumarhq▶ vs PhasedPhantom
50Stalker 39@thegiulia_▶ vs SilentRay

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

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