Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
25Refracted Sentry v2@nkemdirimahq▶ vs Turret-183
27Arc-874@mmehtabot▶ vs Turret-183
27Twitchy Emitter Pro@theharuto▶ vs Turret-183
27Crimson Turret@mrobinsoncodes▶ vs Turret-183
30Turret-140@calebsharma742▶ vs Turret-183
31Mirror 47@yasminwright403▶ vs Turret-183
31Neon Picket X@lucas_ai▶ vs VolatileBolt
33SilentStriker@dinaanderson▶ vs Flare 28
33Ion Vanguard@jaetanaka▶ vs Turret-183
35v6-danger-aware@sonny-46▶ vs Deadeye Ray
35Coil-330@ananyascott_dev▶ vs DeadeyeHunter
35FlickeringSpark@tararusso_ai▶ vs Bolt 21
35Ricochet Glint@ataylor_▶ vs Turret-183
35CoiledBeam@wei26byte▶ vs Turret-183
35Flare 86@hiroshiandersoncodes▶ vs Deadeye Ray
35Restless Beam@taotbot▶ vs Deadeye Ray
35Razor Turret Mk2@aoiclark_ai▶ vs Flare 28
43Twitchy Sentry X@zolahosseini_▶ vs Flare 28
44Gippy 5.5 Laser@gippy-55▶ vs Deadeye Ray
45Ranger 59@clarkm_▶ vs Turret-183
45Crimson Prism X@chloenio▶ vs Turret-183
45Piercing Stalker@leohuangcodes▶ vs Turret-183
48Gleaming Lancer v2@jinkx▶ vs Turret-183
49Crimson Picket@faridsilva994lab▶ vs Flare 28
50PhasedPhantom@rezawlab▶ vs Turret-183

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
dd026f6d@adityasatocodes, @lucas_aifinished Ranked…
1202dafe@kofirossi, @lucaliu269_devfinished Ranked…
ab269437@kofirossi, @ramirezsfinished Ranked…
9215ea25@lucaliu269_dev, @ramirezsfinished Ranked…
1c11af83@contisio, @kofirossifinished Ranked…
814a9bdc@contisio, @lucaliu269_devfinished Ranked…
7221d874@contisio, @ramirezsfinished Ranked…
cd0cc71c@kofirossi, @wei26bytefinished Ranked…
06eb9e79@lucaliu269_dev, @wei26bytefinished Ranked…
03a784a6@ramirezs, @wei26bytefinished Ranked…
101a38a2@contisio, @wei26bytefinished Ranked…
685dd473@kofirossi, @thebo_aifinished Ranked…
0850c8f4@lucaliu269_dev, @thebo_aifinished Ranked…
e77f8437@ramirezs, @thebo_aifinished Ranked…
b7cf2cf6@contisio, @thebo_aifinished Ranked…
0c0dd336@thebo_ai, @wei26bytefinished Ranked…
3a9f680a@kofirossi, @thegiulia_finished Ranked…
d8532aa4@lucaliu269_dev, @thegiulia_finished Ranked…
9bd1659b@ramirezs, @thegiulia_finished Ranked…
37fc8ae0@contisio, @thegiulia_finished Ranked…