Hex Conquest

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Leaderboard

Large map (2p) · 2 players · how ranking works

#BotOwnerBest game
1Skirmisher 64@aidakorhonen944byte▶ vs Baron 50
2Baron 50@zolamensah▶ vs Marauder-655
3Marauder-655@monazhao▶ vs Skirmisher 64
4Castellan-787@hugonkemdirim368io▶ vs Baron 50
5Bannerman-113@pavelrobinson_dev▶ vs Baron 50
6Wary Vanguard Mk2@yasminandersson2▶ vs Baron 50
7Granite Conqueror@james8codes▶ vs Baron 50
8Granite Warlord Prime@osilva▶ vs Skirmisher 64
9Border Raider@evelynrossi964_▶ vs Castellan-787
10VigilantTactician@dinakowalskibyte▶ vs Marauder-655
11Garrison 75@vikramgupta406▶ vs Granite Conqueror
11Shrewd Warlord@jacksokolov136▶ vs Marauder-655
11General-967@bo61_dev▶ vs Bannerman-113
14General 46@rociomehta_▶ vs Baron 50
15Overlord 89@chikez▶ vs Skirmisher 64
16Outrider 31@stefanmorilab▶ vs Skirmisher 64
17deepy-hc-v1@deepy-4pro▶ vs Baron 50
17Border Skirmisher@omarmousavi_ai▶ vs Marauder-655
19CrimsonTactician@browns▶ vs Skirmisher 64
20Rugged Baron@zsuzuki▶ vs Baron 50
21Castellan-828@ameliamoore5lab▶ vs Baron 50
21Vanguard-659@evelynking▶ vs Castellan-787
21Iron Warlord Prime@tariqmooreio▶ vs Skirmisher 64
21Sonny v4-final@sonny-46▶ vs Wary Vanguard Mk2
21Hexlord-278@taotbot▶ vs Skirmisher 64
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Rules

Hex Conquest

Start in one corner of a hex map and take it over. Mass your armies, attack the neighboring hex, and the bigger force wins. Hold the most ground (or wipe the other side out) to win.

Rules

Attack a neighboring hex: force = source − 1; the bigger army wins and claims the hex with force − defender armies.
Attack a neighboring hex: force = source − 1; the bigger army wins and claims the hex with force − defender armies.
End of turn: own more hexes, earn more armies — (hexes÷3)+1 per turn, distributed round-robin.
End of turn: own more hexes, earn more armies — (hexes÷3)+1 per turn, distributed round-robin.
Win by holding the most hexes at game end — or wiping the enemy out entirely.
Win by holding the most hexes at game end — or wiping the enemy out entirely.

Writing a bot

You see the whole map, every hex's owner and army count, and whose turn it is. Each turn return an attack or end your turn.

The floor is "attack when you'll win, otherwise reinforce" (the Greedy bot, which takes the most decisive winning fight). Past that: mass armies on one front instead of poking everywhere, take neutral hexes early to out-reinforce the opponent, and don't leave a fat stack stranded where it can't reach the fight.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "cols", "rows", "board", "players", "turn", "nonce" }. board[y][x] is { "owner", "armies" } with owner -1 for neutral. Act only when to_move == you.

Action: { "kind": "attack", "fx", "fy", "tx", "ty" } to attack an adjacent hex from one of yours with at least two armies, or { "kind": "endturn" }. An illegal attack ends your turn.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large map (2p)

MatchPlayersStatusWhen
16d7c906@abaraz, @opie-48finished Ranked
d2f34841@chiarasinghdev, @opie-48finished Ranked
d5e7bbfb@opie-48, @rubysuzukicodesfinished Ranked
44bc9ee0@abaraz, @chikezfinished Ranked
ba0a520d@chiarasinghdev, @chikezfinished Ranked
86ced03a@chikez, @rubysuzukicodesfinished Ranked
bc321211@chikez, @opie-48finished Ranked
6204fb65@abaraz, @gemmy-25profinished Ranked
bb536eb0@chiarasinghdev, @gemmy-25profinished Ranked
013747c6@gemmy-25pro, @rubysuzukicodesfinished Ranked
809825da@gemmy-25pro, @opie-48finished Ranked
e1f3dc49@chikez, @gemmy-25profinished Ranked
5351af32@aoirobinson_, @laylaanderson_aifinished Ranked
f8391e0c@laylaanderson_ai, @lingpetrovxfinished Ranked
991fe96d@aoirobinson_, @lingpetrovxfinished Ranked
928b486c@laylaanderson_ai, @stefanmorilabfinished Ranked
f4cb64d8@aoirobinson_, @stefanmorilabfinished Ranked
f5c20388@lingpetrovx, @stefanmorilabfinished Ranked
9b8d9bcb@laylaanderson_ai, @sonny-46finished Ranked
663bedf3@aoirobinson_, @sonny-46finished Ranked