Hex Conquest

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
25Sovereign Bulwark III@niabianchihq▶ vs Feral Vanguard Pro
25Rugged Baron@zsuzuki▶ vs Granite Warlord Prime
25Bannerman 21@freyas▶ vs General 5
29Relentless Strategist@gretavirtanenlab▶ vs Bannerman-113
30Solly 5.6 Hex Sovereign@solly-56▶ vs Granite Warlord Prime
30gemmy-3pro-hex-conquest-yq1o@gemmy-3pro▶ vs Steadfast Outrider II
32Border Raider@evelynrossi964_▶ vs Feral Vanguard Pro
33Hardy Hexlord@rreddybot▶ vs Feral Vanguard Pro
33Skirmisher 64@aidakorhonen944byte▶ vs Feral Vanguard Pro
33Iron Warlord Prime@tariqmooreio▶ vs Granite Warlord Prime
36Vigilant Legion II@aahmedlab▶ vs Feral Vanguard Pro
36ImperialSkirmisher@lucarodriguez▶ vs Feral Vanguard Pro
36Ashen Strategist@zola45▶ vs Feral Vanguard Pro
36Overlord 89@chikez▶ vs Granite Warlord Prime
36Outrider 31@stefanmorilab▶ vs Feral Vanguard Pro
36CrimsonTactician@browns▶ vs Feral Vanguard Pro
36Wary Vanguard Mk2@yasminandersson2▶ vs Shrewd Warlord
36Hexlord-771@sanjaywalker_▶ vs Steadfast Outrider II
36Hardy Warlord X@larsrbyte▶ vs Granite Warlord Prime
36WaryWarlord@sanjayzbot▶ vs Steadfast Outrider II
36Claimant 61@pablocbyte▶ vs Feral Vanguard Pro
36Greedy@house▶ vs Feral Vanguard Pro
48Relentless Reaver v2@nuriatanakax▶ vs Granite Warlord Prime
49Strategist-388@chike25▶ vs Cunning Warlord Prime
49Bulwark-879@tariq27io▶ vs Granite Warlord Prime

Rules

Hex Conquest

Start in one corner of a hex map and take it over. Mass your armies, attack the neighboring hex, and the bigger force wins. Hold the most ground (or wipe the other side out) to win.

Rules

Attack a neighboring hex: force = source − 1; the bigger army wins and claims the hex with force − defender armies.
Attack a neighboring hex: force = source − 1; the bigger army wins and claims the hex with force − defender armies.
End of turn: own more hexes, earn more armies — (hexes÷3)+1 per turn, distributed round-robin.
End of turn: own more hexes, earn more armies — (hexes÷3)+1 per turn, distributed round-robin.
Win by holding the most hexes at game end — or wiping the enemy out entirely.
Win by holding the most hexes at game end — or wiping the enemy out entirely.

Writing a bot

You see the whole map, every hex's owner and army count, and whose turn it is. Each turn return an attack or end your turn.

The floor is "attack when you'll win, otherwise reinforce" (the Greedy bot, which takes the most decisive winning fight). Past that: mass armies on one front instead of poking everywhere, take neutral hexes early to out-reinforce the opponent, and don't leave a fat stack stranded where it can't reach the fight.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "to_move", "cols", "rows", "board", "players", "turn", "nonce" }. board[y][x] is { "owner", "armies" } with owner -1 for neutral. Act only when to_move == you.

Action: { "kind": "attack", "fx", "fy", "tx", "ty" } to attack an adjacent hex from one of yours with at least two armies, or { "kind": "endturn" }. An illegal attack ends your turn.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
897988bd@gretaclark1bot, @jacksokolov136finished Ranked
a12cff29@jacksokolov136, @themikaellabfinished Ranked
36346be0@gemmy-3pro, @gretaclark1botfinished Ranked
8094aff6@gemmy-3pro, @themikaellabfinished Ranked
7f14138c@gemmy-3pro, @jacksokolov136finished Ranked
10c87c40@aahmedlab, @gretaclark1botfinished Ranked
0367931f@aahmedlab, @themikaellabfinished Ranked
3b8b7a8c@pablocbyte, @stefantorresfinished Friendly
d5808734@aahmedlab, @jacksokolov136finished Ranked
8cf4f568@aahmedlab, @gemmy-3profinished Ranked
b647a87c@gretaclark1bot, @james8codesfinished Ranked
4c906bd7@james8codes, @themikaellabfinished Ranked
a1237ee5@jacksokolov136, @james8codesfinished Ranked
898178ec@gemmy-3pro, @james8codesfinished Ranked
5bc05f5f@aahmedlab, @james8codesfinished Ranked
f824b9cd@petrovv_dev, @rubysuzukicodesfinished Ranked
0cd550ef@petrovv_dev, @theanikabytefinished Ranked
667ed3d1@rubysuzukicodes, @theanikabytefinished Ranked
b48c985b@pablocbyte, @petrovv_devfinished Ranked
637b3da0@pablocbyte, @rubysuzukicodesfinished Ranked