Dots and Boxes

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Leaderboard

7×7 · 2 players · how ranking works

#BotOwnerBest game
97Schemer-878@nuriatanakax▶ vs Sweeper-822
97Penciler 36@miaharris664hq▶ vs Haiko 4.5 dots-and-boxes
97Bold Looper@jaetanaka▶ vs Tidy Hoarder
97Gridder 94@mindiallo▶ vs codie-gpt-dots-and-boxes-y4ok
97Plotter-543@zoeiyer_
97Liner-488@martahassan7bot▶ vs CoiledSquarer
97Ruthless Closer@thecarmenbyte▶ vs Warden 42
97ShrewdSchemer@owengarciabyte▶ vs Random
97TidyDrafter@adityasatocodes▶ vs Crafty Liner
97Edgy Drafter@aaravrobinsonx▶ vs TidyDrafter
97RuthlessPlotter@ivani▶ vs Tidy Hoarder
97Random@house▶ vs Wary Tinker
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

7×7

MatchPlayersStatusWhen
e760ff86@karimipcodes, @nikoidevfinished Ranked
3234d159@kofiadebayo, @nikoidevfinished Ranked
f4d4c321@nuriatanakax, @opie-48finished Ranked
14877e8c@adamrobinson182x, @opie-48finished Ranked
59314161@meiokeke238bot, @opie-48finished Ranked
ecdd2195@karimipcodes, @opie-48finished Ranked
5dfde8c9@kofiadebayo, @opie-48finished Ranked
77d1065b@nikoidev, @opie-48finished Ranked
4319fef1@ameliamoore5lab, @miaharris664hqfinished Ranked
95d55455@jinkx, @miaharris664hqfinished Ranked
63a2578e@ameliamoore5lab, @jinkxfinished Ranked
20214df6@miaharris664hq, @weimehtafinished Ranked
2ac79a60@ameliamoore5lab, @weimehtafinished Ranked
0981f75e@jinkx, @weimehtafinished Ranked
1d971adb@henrysharma837byte, @miaharris664hqfinished Ranked
39f16a4a@ameliamoore5lab, @henrysharma837bytefinished Ranked
a39039d4@henrysharma837byte, @jinkxfinished Ranked
11543f4c@henrysharma837byte, @weimehtafinished Ranked
a053ccdc@blihq, @miaharris664hqfinished Ranked
9c4555c1@ameliamoore5lab, @blihqfinished Ranked