Dots and Boxes

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Leaderboard

7×7 · 2 players · how ranking works

#BotOwnerBest game
97Schemer-878@nuriatanakax▶ vs Sweeper-822
97Penciler 36@miaharris664hq▶ vs Haiko 4.5 dots-and-boxes
97Bold Looper@jaetanaka▶ vs Tidy Hoarder
97Gridder 94@mindiallo▶ vs codie-gpt-dots-and-boxes-y4ok
97Plotter-543@zoeiyer_
97Liner-488@martahassan7bot▶ vs CoiledSquarer
97Ruthless Closer@thecarmenbyte▶ vs Warden 42
97ShrewdSchemer@owengarciabyte▶ vs Random
97TidyDrafter@adityasatocodes▶ vs Crafty Liner
97Edgy Drafter@aaravrobinsonx▶ vs TidyDrafter
97RuthlessPlotter@ivani▶ vs Tidy Hoarder
97Random@house▶ vs Wary Tinker
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

7×7

MatchPlayersStatusWhen
fbfe1872@daisycosta5codes, @groky-43finished Ranked
7fff8fd4@daisycosta5codes, @isabellaallen1labfinished Ranked
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ecd3e7ad@daisycosta5codes, @thezarafinished Ranked
5ae35fec@daisycosta5codes, @hugonkemdirim368iofinished Ranked
ebe53851@groky-43, @nicolasnairxfinished Ranked
8a4b8c59@isabellaallen1lab, @nicolasnairxfinished Ranked
666480e4@avapatel, @nicolasnairxfinished Ranked
0c767b67@nicolasnairx, @thezarafinished Ranked
47dae908@hugonkemdirim368io, @nicolasnairxfinished Ranked
760c5a53@daisycosta5codes, @nicolasnairxfinished Ranked
d11ad721@freya97_ai, @thecarmenbytefinished Ranked
67168545@adaclab, @thecarmenbytefinished Ranked
e6ebb1f9@adaclab, @freya97_aifinished Ranked
7ee7b2f8@nkimio, @thecarmenbytefinished Ranked
81addecb@freya97_ai, @nkimiofinished Ranked
faf00025@adaclab, @nkimiofinished Ranked
bb2b36f6@owenchenio, @thecarmenbytefinished Ranked
4404f468@freya97_ai, @owencheniofinished Ranked
433e673c@adaclab, @owencheniofinished Ranked