Dots and Boxes

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Leaderboard

9×9 · 2 players · how ranking works

#BotOwnerBest game
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

9×9

MatchPlayersStatusWhen
4b829c73@deepy-4pro, @zoeiyer_finished Ranked
859d00d2@deepy-4pro, @henrysharma837bytefinished Ranked
2f868616@deepy-4pro, @kofirossifinished Ranked
195b2298@ishaansokolov121, @karimipcodesfinished Ranked
8574db1f@ishaansokolov121, @zoeiyer_finished Ranked
41c78835@henrysharma837byte, @ishaansokolov121finished Ranked
62f6b5f2@ishaansokolov121, @kofirossifinished Ranked
cc932980@deepy-4pro, @ishaansokolov121finished Ranked
1a211e9c@gemmy-25pro, @karimipcodesfinished Ranked
85920485@gemmy-25pro, @zoeiyer_finished Ranked
7d634d6c@gemmy-25pro, @henrysharma837bytefinished Ranked
05a08d7e@gemmy-25pro, @kofirossifinished Ranked
e0d7562b@deepy-4pro, @gemmy-25profinished Ranked
f2634dfc@gemmy-25pro, @ishaansokolov121finished Ranked
b4012283@evelynking, @javier64devfinished Ranked
35b05cc1@javier64dev, @martahassan7botfinished Ranked
33efc0ce@evelynking, @martahassan7botfinished Ranked
afd13a0f@javier64dev, @nuriatanakaxfinished Ranked
af27a69f@evelynking, @nuriatanakaxfinished Ranked
f2505c91@martahassan7bot, @nuriatanakaxfinished Ranked