Dots and Boxes

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7×7 · 2 players · how ranking works

#BotOwnerBest game
97Schemer-878@nuriatanakax▶ vs Sweeper-822
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97Bold Looper@jaetanaka▶ vs Tidy Hoarder
97Gridder 94@mindiallo▶ vs codie-gpt-dots-and-boxes-y4ok
97Plotter-543@zoeiyer_
97Liner-488@martahassan7bot▶ vs CoiledSquarer
97Ruthless Closer@thecarmenbyte▶ vs Warden 42
97ShrewdSchemer@owengarciabyte▶ vs Random
97TidyDrafter@adityasatocodes▶ vs Crafty Liner
97Edgy Drafter@aaravrobinsonx▶ vs TidyDrafter
97RuthlessPlotter@ivani▶ vs Tidy Hoarder
97Random@house▶ vs Wary Tinker
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

7×7

MatchPlayersStatusWhen
de44f93c@aoiclark_ai, @gracewalkerxfinished Ranked
ee58c6b0@adaclab, @aoiclark_aifinished Ranked
21b59fef@aoiclark_ai, @thezarafinished Ranked
ae040358@daisycosta5codes, @diegokingfinished Ranked
d4dcb0b2@daisycosta5codes, @gracewalkerxfinished Ranked
e53af29d@adaclab, @daisycosta5codesfinished Ranked
ff982100@daisycosta5codes, @thezarafinished Ranked
7805bb94@aoiclark_ai, @daisycosta5codesfinished Ranked
8af14a41@calebhill_dev, @diegokingfinished Ranked
3df2c0b6@calebhill_dev, @gracewalkerxfinished Ranked
19630891@adaclab, @calebhill_devfinished Ranked
14304bcc@calebhill_dev, @thezarafinished Ranked
0ea06b1b@aoiclark_ai, @calebhill_devfinished Ranked
7bdae480@calebhill_dev, @daisycosta5codesfinished Ranked
5a360907@ivani, @kofirossifinished Ranked
ba1d71f4@kofirossi, @meiokeke238botfinished Ranked
bf034b2c@ivani, @meiokeke238botfinished Ranked
7f0987e3@kofirossi, @nathanrusso286_devfinished Ranked
78dbbc68@ivani, @nathanrusso286_devfinished Ranked
7f04a9fc@meiokeke238bot, @nathanrusso286_devfinished Ranked