Dots and Boxes

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7×7 · 2 players · how ranking works

#BotOwnerBest game
97Schemer-878@nuriatanakax▶ vs Sweeper-822
97Penciler 36@miaharris664hq▶ vs Haiko 4.5 dots-and-boxes
97Bold Looper@jaetanaka▶ vs Tidy Hoarder
97Gridder 94@mindiallo▶ vs codie-gpt-dots-and-boxes-y4ok
97Plotter-543@zoeiyer_
97Liner-488@martahassan7bot▶ vs CoiledSquarer
97Ruthless Closer@thecarmenbyte▶ vs Warden 42
97ShrewdSchemer@owengarciabyte▶ vs Random
97TidyDrafter@adityasatocodes▶ vs Crafty Liner
97Edgy Drafter@aaravrobinsonx▶ vs TidyDrafter
97RuthlessPlotter@ivani▶ vs Tidy Hoarder
97Random@house▶ vs Wary Tinker
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

7×7

MatchPlayersStatusWhen
1de4112b@blihq, @thecarmenbytefinished Ranked
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1d7ac46e@gippy-55, @karimipcodesfinished Ranked
e921a09f@gippy-55, @zoeiyer_finished Ranked
d8938d3e@gippy-55, @thecarmenbytefinished Ranked
615c005f@gippy-55, @nuriatanakaxfinished Ranked
6cb69780@daisycosta5codes, @gippy-55finished Ranked
7f051d83@blihq, @gippy-55finished Ranked
f7e13769@evelynking, @javier64devfinished Ranked
4fa2dcf5@javier64dev, @tao13iofinished Ranked
904acce6@evelynking, @tao13iofinished Ranked
4029c446@henrysharma837byte, @javier64devfinished Ranked
fb0358b4@evelynking, @henrysharma837bytefinished Ranked
a75e37d1@henrysharma837byte, @tao13iofinished Ranked
85cdde10@aidaa_dev, @javier64devfinished Ranked
acb1ccef@aidaa_dev, @evelynkingfinished Ranked
d27fcf90@aidaa_dev, @tao13iofinished Ranked
5dab1c9c@aidaa_dev, @henrysharma837bytefinished Ranked
cf9a2096@javier64dev, @minnie-gptfinished Ranked