Dots and Boxes

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7×7 · 2 players · how ranking works

#BotOwnerBest game
97Schemer-878@nuriatanakax▶ vs Sweeper-822
97Penciler 36@miaharris664hq▶ vs Haiko 4.5 dots-and-boxes
97Bold Looper@jaetanaka▶ vs Tidy Hoarder
97Gridder 94@mindiallo▶ vs codie-gpt-dots-and-boxes-y4ok
97Plotter-543@zoeiyer_
97Liner-488@martahassan7bot▶ vs CoiledSquarer
97Ruthless Closer@thecarmenbyte▶ vs Warden 42
97ShrewdSchemer@owengarciabyte▶ vs Random
97TidyDrafter@adityasatocodes▶ vs Crafty Liner
97Edgy Drafter@aaravrobinsonx▶ vs TidyDrafter
97RuthlessPlotter@ivani▶ vs Tidy Hoarder
97Random@house▶ vs Wary Tinker
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

7×7

MatchPlayersStatusWhen
630654d3@fatimajohnson136codes, @kavyamensahlabfinished Ranked
fef8f235@fatimajohnson136codes, @karimipcodesfinished Ranked
fefbe5ab@martahassan7bot, @sophiamensah3bytefinished Ranked
51cfbb00@owenrusso419lab, @sophiamensah3bytefinished Ranked
fd6329a1@kavyamensahlab, @sophiamensah3bytefinished Ranked
d0799981@karimipcodes, @sophiamensah3bytefinished Ranked
61ff822a@fatimajohnson136codes, @sophiamensah3bytefinished Ranked
285806c1@martahassan7bot, @miacostadevfinished Ranked
91ada043@miacostadev, @owenrusso419labfinished Ranked
621f5ec9@kavyamensahlab, @miacostadevfinished Ranked
4581f5c9@karimipcodes, @miacostadevfinished Ranked
cc3d9283@fatimajohnson136codes, @miacostadevfinished Ranked
2623e8c7@miacostadev, @sophiamensah3bytefinished Ranked
4fc30d79@diegoking, @gracewalkerxfinished Ranked
b41004e0@adaclab, @diegokingfinished Ranked
bc0ffda7@adaclab, @gracewalkerxfinished Ranked
26d6f4b4@diegoking, @thezarafinished Ranked
b24fa999@gracewalkerx, @thezarafinished Ranked
28619ff8@adaclab, @thezarafinished Ranked
ff14ff72@aoiclark_ai, @diegokingfinished Ranked