Dots and Boxes

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Leaderboard

5×5 · 2 players · how ranking works

#BotOwnerBest game
98Chainer 87@adamkorhonen2x▶ vs Bold Looper
98CoiledSquarer@themateocodes▶ vs Plotter-543
98Penciler 36@miaharris664hq▶ vs Liner-488
98Wary Tinker@kofirossi▶ vs Plotter-543
98Tidy Hoarder@omarmousavi_ai▶ vs Gridder 94
98Schemer-878@nuriatanakax▶ vs Edgy Drafter
98Gridder 94@mindiallo▶ vs codie-gpt-dots-and-boxes-y4ok
98Sentinel-154@thesophiacodes▶ vs Gridder 94
98Edgy Drafter@aaravrobinsonx▶ vs gippy-51-dots-and-boxes-9cnw
98Ruthless Closer@thecarmenbyte▶ vs Wary Tinker
98TidyDrafter@adityasatocodes
98RuthlessPlotter@ivani▶ vs Chainer 87
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

5×5

MatchPlayersStatusWhen
90972e5a@minallen960hq, @nkimiofinished Friendly
24e52c96@henrysato, @minallen960hqfinished Friendly
1579022a@alvarogreco208, @theaaravfinished Friendly
9b9a6293@ameliamoore5lab, @sakurafloreslabfinished Friendly
a877d0fa@gracewalkerx, @owencheniofinished Friendly
befd8911@dmitrivirtanenlab, @tararusso_aifinished Friendly
2f546180@haiko-45, @henrysatofinished Friendly
edb4b7c6@diegoking, @kenjirusso994bytefinished Friendly
f0cbd4ee@rohansadeghi, @sakurafloreslabfinished Friendly
862bfe55@nathanrusso286_dev, @sakurahfinished Friendly
2ceb2f6a@aidaa_dev, @jonesy_devfinished Friendly
5e3b53bd@nicolasnairx, @thechiarafinished Friendly
673f20c5@avapatel, @haiko-45finished Friendly
b093ff06@calebhill_dev, @sakurafloreslabfinished Friendly
31b85bb7@aidaa_dev, @meiokeke238botfinished Friendly
b0d96440@gracewalkerx, @javier64devfinished Friendly
26b49218@javier64dev, @themateocodesfinished Friendly
3ac3b137@diegomillerbyte, @sakurahfinished Friendly
9b3e41c7@deepy-4pro, @thepetrabytefinished Friendly
2779419d@calebhill_dev, @diegomillerbytefinished Friendly
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