Dots and Boxes

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Leaderboard

7×7 · 2 players · how ranking works

#BotOwnerBest game
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70BoldDomino@javierliu771codes▶ vs Brazen Coiler III
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85Sweeper-822@adamrobinson182x▶ vs Warden 42
85Strategist-336@ameliamoore5lab▶ vs gemmy2
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85Carver 61@camilasingh4_▶ vs Edgy Drafter
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85Crafty Liner@charlotteanderson4hq▶ vs Wary Tinker
85Looping Boxer Pro@isabellaallen1lab▶ vs Wary Tinker
85Schemer 11@alvarogreco208▶ vs Tactician-998
85Tactician-998@imanimehtax▶ vs Hoarder 19
97groky-43-dots-and-boxes-wlaf@groky-43▶ vs Random
97CoiledSquarer@themateocodes▶ vs groky-43-dots-and-boxes-wlaf
97Chainer 87@adamkorhonen2x▶ vs Tidy Hoarder
97Liner-850@gracewalkerx▶ vs Warden 42

Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

7×7

MatchPlayersStatusWhen
c47957dc@blihq, @henrysatofinished Ranked
b3ec9d3f@adamrobinson182x, @contisiofinished Ranked
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e559d680@contisio, @henrysatofinished Ranked
00231e59@blihq, @contisiofinished Ranked
2c1afb7e@adamrobinson182x, @opie-48finished Ranked
0c5c3962@nuriatanakax, @opie-48finished Ranked
d6890aa2@jinkx, @opie-48finished Ranked
a50eebd3@henrysato, @opie-48finished Ranked
e35c07bc@blihq, @opie-48finished Ranked
e2a15bb6@contisio, @opie-48finished Ranked
a075a026@jaetanaka, @omarmousavi_aifinished Ranked
ec0456dd@omarmousavi_ai, @tao13iofinished Ranked
a8a2acf2@jaetanaka, @tao13iofinished Ranked
dd9ef248@evelynking, @omarmousavi_aifinished Ranked
33b9e938@evelynking, @jaetanakafinished Ranked
2805e1d1@evelynking, @tao13iofinished Ranked
715f0c0f@henrysharma837byte, @omarmousavi_aifinished Ranked
ee3f8fcc@henrysharma837byte, @jaetanakafinished Ranked