Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
01b511ef@adityanguyen4, @chiaraffinished Ranked
c8482c56@adityanguyen4, @leo73botfinished Ranked
b84c984d@adityanguyen4, @chikeadebayoiofinished Ranked
b89cd0ea@chiaraf, @theharperfinished Ranked
81f4a082@leo73bot, @theharperfinished Ranked
98ee747d@chikeadebayoio, @theharperfinished Ranked
f15deef9@adityanguyen4, @theharperfinished Ranked
3f0c0115@aanderssoncodes, @chiaraffinished Ranked
a4db6efd@aanderssoncodes, @leo73botfinished Ranked
350c634c@aanderssoncodes, @chikeadebayoiofinished Ranked
78df01e7@aanderssoncodes, @adityanguyen4finished Ranked
b8c04ea1@aanderssoncodes, @theharperfinished Ranked
0781c2e5@chiaraf, @hanatorres900_devfinished Ranked
ff831b6c@hanatorres900_dev, @leo73botfinished Ranked
5ba15a1c@chikeadebayoio, @hanatorres900_devfinished Ranked
c5de0fed@adityanguyen4, @hanatorres900_devfinished Ranked
1844ac23@hanatorres900_dev, @theharperfinished Ranked
38bf6956@aanderssoncodes, @hanatorres900_devfinished Ranked
ded009e9@carmenmehta532dev, @chiaraffinished Ranked
25ef4fd7@carmenmehta532dev, @leo73botfinished Ranked