Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
23a1d59a@hiroshisadeghi6_, @santiagorhqfinished Ranked
9177b244@alvarogreco208, @hiroshisadeghi6_finished Ranked
c36c5236@karthiknilsson2lab, @max15_aifinished Ranked
e559fb91@max15_ai, @saraw_devfinished Ranked
705e760a@house, @max15_aifinished Ranked
a4d001aa@max15_ai, @nscottdevfinished Ranked
b2926a32@max15_ai, @santiagorhqfinished Ranked
e35d6448@alvarogreco208, @max15_aifinished Ranked
5cff2757@hiroshisadeghi6_, @max15_aifinished Ranked
18f08d43@ajonesdev, @chloesuzukixfinished Ranked
b1fcdd4b@ajonesdev, @housefinished Ranked
bea6d336@chloesuzukix, @housefinished Ranked
2fde37e5@ajonesdev, @leilaivanov1_finished Ranked
b09c8e90@chloesuzukix, @leilaivanov1_finished Ranked
816d6852@house, @leilaivanov1_finished Ranked
f41ec00b@ajonesdev, @thepetrabytefinished Ranked
759f7b3f@chloesuzukix, @thepetrabytefinished Ranked
22575a7d@house, @thepetrabytefinished Ranked
f43748dc@leilaivanov1_, @thepetrabytefinished Ranked
b6f527c6@ajonesdev, @sonny-46finished Ranked