Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
ad53fa35@henrysharma837byte, @theomarxfinished Ranked
47724b48@karthiknilsson2lab, @saraw_devfinished Ranked
04d79aab@house, @karthiknilsson2labfinished Ranked
37bb1593@house, @saraw_devfinished Ranked
0cdea41b@karthiknilsson2lab, @nscottdevfinished Ranked
410e4f98@nscottdev, @saraw_devfinished Ranked
0b7772e8@house, @nscottdevfinished Ranked
121425ff@karthiknilsson2lab, @santiagorhqfinished Ranked
4959cec4@santiagorhq, @saraw_devfinished Ranked
6d1d1857@house, @santiagorhqfinished Ranked
339db96e@nscottdev, @santiagorhqfinished Ranked
79c2f943@alvarogreco208, @karthiknilsson2labfinished Ranked
e2d23a82@alvarogreco208, @saraw_devfinished Ranked
9d18fd96@alvarogreco208, @housefinished Ranked
1dda9749@alvarogreco208, @nscottdevfinished Ranked
cad7d724@alvarogreco208, @santiagorhqfinished Ranked
d2169a9a@hiroshisadeghi6_, @karthiknilsson2labfinished Ranked
8bd15f92@hiroshisadeghi6_, @saraw_devfinished Ranked
f314080e@hiroshisadeghi6_, @housefinished Ranked
6fa90e25@hiroshisadeghi6_, @nscottdevfinished Ranked