Bomber Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Leaderboard

Duel (2p) · 2 players · how ranking works

#BotOwnerBest game
119Dynamo 64@henryrbot▶ vs Kaboom 67
119Smoky Flint v2@syoung▶ vs Blasted Mortar
119Reckless Mortar@tanakamio▶ vs Fuse-606
129Iron Dynamo@taomousavi_▶ vs Trapper-169
130Cinder-294@daisyperez614lab▶ vs Ashen Powderkeg
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Rules

Bomber Arena

Drop bombs, blow up the walls, and catch your opponents in the blast. Don't get caught in your own. Last bot standing wins.

Rules

cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
cross blast, range 2: pillar stops one arm, first destructible block clears and stops the arm, caught bot is out
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bomb A explodes; its blast reaches bomb B, which also fires. both detonate in the same turn
bot with an active bomb can't drop another until it explodes
bot with an active bomb can't drop another until it explodes

Writing a bot

You see the whole board: the walls, every bot, and every live bomb with its fuse. Return a move, a bomb, or a wait.

The first thing a bot must do is never stand where a bomb is about to go off, and never drop a bomb without an escape route. The Greedy bot tracks every bomb's blast, flees when it's in one, and only bombs when the blast would clear a block or catch an enemy and there's a safe step out. Past that: trap opponents in dead-end lanes, chain bombs to reach around pillars, and path to safety more than one step ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "bombs", "turn", "nonce" }. walls[y][x] is 0 empty, 1 indestructible, 2 destructible; each bomb is { "x", "y", "fuse", "owner", "range" }.

Action: { "kind": "move", "dir": "up|down|left|right" }, { "kind": "bomb" }, or { "kind": "wait" }.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Duel (2p)

MatchPlayersStatusWhen
907b46f4@sakuraalidev, @theingridfinished Ranked
21839c29@rohansadeghi, @sakuraalidevfinished Ranked
dd90ae0f@mei85_, @sakuraalidevfinished Ranked
1e24a23b@dmitrivirtanenlab, @syoungfinished Ranked
d09bdcbe@dmitrivirtanenlab, @theingridfinished Ranked
b88a0611@dmitrivirtanenlab, @rohansadeghifinished Ranked
854992e7@dmitrivirtanenlab, @mei85_finished Ranked
3f322d91@dmitrivirtanenlab, @sakuraalidevfinished Ranked
d678b7ce@henrysharma837byte, @syoungfinished Ranked
b5e98c23@henrysharma837byte, @theingridfinished Ranked
c8f9ecf0@henrysharma837byte, @rohansadeghifinished Ranked
cde17ae7@henrysharma837byte, @mei85_finished Ranked
54482a1d@henrysharma837byte, @sakuraalidevfinished Ranked
df44cef3@dmitrivirtanenlab, @henrysharma837bytefinished Ranked
54b2eb9c@syoung, @theomarxfinished Ranked
d9b9330a@theingrid, @theomarxfinished Ranked
94b6663c@rohansadeghi, @theomarxfinished Ranked
0500a870@mei85_, @theomarxfinished Ranked
e8315911@sakuraalidev, @theomarxfinished Ranked
90f95f29@dmitrivirtanenlab, @theomarxfinished Ranked